Sep 30, 2019
Great course, got to learn and understand good things about developing games in general and particularly in Unity. I highly suggest it for someone who has no experience whatsoever at game development.
Jul 22, 2019
Really great course! It was more challenging towards the end of it, but I enjoyed it and recommend it. I hope that my completing the course marked the start of my future as a game designer and maker.
By Santi R•
Apr 16, 2018
By Varun E•
Dec 15, 2016
By Stephen J R•
Jun 11, 2016
By Peter T•
Sep 07, 2015
By Michael M•
Nov 09, 2018
Fantastic course, the only issue was not knowing what version of Unity the Professor was using at the beginning so I went down the line using the newest Unity version and after a crash erased my entire Week 3 project, I tried rebuilding but had compiling errors... then put it off as I did Week 4 but got to a point where I could not advance because my Unity version was too advanced to do what the Professor was doing so I read on the forums what version to get, and was then able complete Weeks 3 and 4 with Unity 5.5.6f1. Though it had some issues importing assets in both of the final two projects so there is probably a better version of Unity to use that what I guessed was the best. Anyways, besides some frustrating experiences with building the final two projects, I really think this was a great course. Just make sure to read in the forums and figure out what version of Unity to download and save your project often so you don't lose hours of work.
By Rahul S•
Jul 12, 2016
This is a very introductory course meant for people having absolutely no background in 3D graphics or 3D game development. As a student with some experience in OpenGL and concepts like 3D transformation algorithms and whatnot, I believe that the course clearly delves into the making of the games rather than having deep insight into the algorithms required for that which is absolutely amazing and easy to understand for a starter. However if the course takers are expecting a deep insight into the 3D world and the mathematics behind that, you'll have to rely on other sources like books on Computer Graphics. However as an introductory course this clears the required concepts to a required extent.
By Maribeth D•
Oct 14, 2015
This course is very good at explaining both how and why you would do things a certain way in Unity, something that is missing from most of the tutorials you can find out on the Internet. The professor explains concepts behind why you need to use certain components instead of just giving a list of things to match up to replicate the projects. I've rated it 4 out of 5 stars not based on the content, but because the response time, interaction, and feedback could be improved upon. The content is definitely 5 of 5. I took this during the first run of the course, so I'm sure that the course staff will improve on this in the future once they get a bit more used to running a MOOC on Coursera.
By Jalen V•
May 15, 2017
This is exactly as it is titled: an "Introduction" to Game Development. I heavily emphasize "Introduction" because this course is designed to teach someone who knows nothing about Unity and Game Development and give them basic skills to continue learning. This course is well paced and does a good job of teaching students to understand why something is the way it is. I was slightly disappointing on the coding aspect of things, because you only really write a few simple lines of code, and then examine other things of code. However that was my expectation, others might not have seen it the way I saw it. Still, a course I would recommend to ANYONE interested in game development.
By Cynthia S•
Dec 20, 2015
Excellent hands-on introduction to the Unity game engine, the development workflow and the many nuances of how these all work together for the artistic as well as the technical designers. I especially appreciate the instructor's careful attention to learner-centered demonstration, and for his respectful use of, as well as frequent nods to, Unity as a top notch engine for quality development. Packed with a great deal of information, and the demonstration of how to apply this knowledge, I would highly recommend this course to anyone who is wanting to break into interactive media development, or is wanting to broaden their methods and application knowledge in this area.
By Серебро А В•
May 26, 2020
The course is absolutely great. It's easy to understand and follow, not too overwhelming for the beginner and most importantly the way it's built makes you really enjoy the process of making your first games. I felt a boost of creativity when I was doing the tasks at the end of each week.
The only flaw that sometimes bugged me and the other students is that the course is a bit outdated. There were 3-4 scripts that didn't work as expected or didn't work at all in the new versions of unity, and the course didn't address it in any way. Good thing is the community is really helpful, but don't expect the answers from the creators of the course.
By Josua d V•
Feb 17, 2016
The course was really enjoyable, I learned a great deal about game development and Unity 3D in general. I loved the practical approach and getting to know the ins and outs of Unity a lot better. The very last project was the only part I didn't learn as much from. Where going through the code wasn't really helpful - as it's so complicated to someone like me who is very new to C# and coding in general, but I understand it would take too much time to go in depth and that isn't really what the course is about.
Otherwise I had a fantastic experience and would definitely like to continue my learning with more courses similar to this! Thanks!
By Johan C•
Jun 07, 2018
Unfortunately I've already learnt a lot of the content of the course, but for a beginner this is a very good introduction to working in Unity. I would just suggest that you update your Unity to the latest version for peer reviews and expect rather large uploads (100MB+ per peer review), as people don't follow the guidelines of deleting their temporary data as specified by the instructor. The only reason why this isn't a 5 star review is that the programming section could be expanded upon a bit, or at least feature optional readings to help establish a solid base of programming skills for beginners that are willing to learn.
Apr 06, 2016
I learned so much in this short course! I learned more than I ever thought I could about making video games, considering I'm a complete beginner. Great step by step videos for learning to make games in Unity, plus lectures about aspects of game development. It would not be very challenging if you are not a beginner, and there is almost no focus on writing your own scripts, so this wouldn't be the right course for someone wanting to learn to code their own games. I subtracted one star because there was no professor interaction (such as on the message boards), although the professor is very good in the videos.
By Christopher E•
Sep 09, 2016
Great class packed full of info! The videos were fully explanatory in what they hoped to achieve, instructing in the basics of Unity 3D. An overall well balanced introductory course, my only problem was with a broken link to an assignment. I had to get the specific course materials from another student because the download link didn't work for me. I was hoping for a Moderator/Admin to get back to my complaint, but after a few days a fellow student that had the problem previously was the one to help me out. 4/5 Stars. Be kind to your classmates, you'll learn a lot from them as well!
By Ahmad H Z•
Jul 23, 2018
A very good introduction to game development, the instructor can deliver information to you easily and without troubling you with complex terms or delving too deep at this early stage. The only thing I wish I had had more in this course is more insight on scripting; the course only skims the subject and barely train you to write scripts, and depends on giving you scripts to explore it either with the instructor or on your own. But overall I really enjoyed my time going through this course and I recommend it to anyone beginning his journey to game development
By Stella M•
Mar 28, 2016
It's a simple and straight-forward course that brings you through the basics pretty fast. If you have the time, you could actually do the whole course in a day or two, just coming back for peer review. There are no surprises and the projects are simple. The instructor even lists what the objects of each lesson and video are, so if you need to look back at a specific feature, you need only look at the titles and then watch that one video. It's also interesting to see what people think of when creating a second level, if they try to go further.
By Elham P G•
Sep 07, 2019
Overall very great course. Love the way everything is step by step however the version of the Unity worked on the videos is much older than current one. Don't let this put you off as it's not really going to effect your learning as such. My only complain was deadlines which are weekly and with me working 5 days a week, 10hrs a day I had to really push to watch all the lectures and do the assignments (projects) on time.
I will definitely continue with the remaining courses in relation to this one. Really enjoyed it and learn a lot!
By Marc-André M•
May 17, 2017
This course is wonderful, fast paced and engaging. The assignments are fun and make you feel like you are progressing. Maybe one challenge is that Unity is evolving very quickly and some of the material refers to deprecated Unity features. But as of Unity 5.6, you should still be able to get through the course with only minor tweaks. Having to search for solutions is something you'll need to do when you're working on Unity projects by yourself, so might as well get used to it. The forums are a great help.
By Brad J•
Oct 01, 2015
I really liked this course. Although some of it depended too much on pre-made scripts it was at the level of games that make sense to a beginner without being to complex (like all of Unity's own tutorials are). Sometimes, it went to fast and I was quickly switching from Unity to Coursera to hit the "pause" button to give me time to catch up. I thought that it took way to long to download other participants work in order to evaluate it, but I think that is an issue with Coursera and not with this course.
By Ricardo G V•
Aug 18, 2016
Introduction is much more than this course is, in my respectful opinion. When I read the information on the specialized program, I thought it was something more compact, more useful in the face of the video game industry.
However, this program of courses is rather a paltry touchdown, an insignificant approach. I think it should be underlined that it is a course for those who have never had any experience in videogames development.
Considering all this, is a great course. You have to be objective.
By Robert G B J•
Mar 26, 2017
I enjoyed the course, but I the scripting part was still mainly, "here's a script to add to the game, and then we'll look it over". There was very little scripting until the project, which really didn't require much scripting either.
I recommend adding more ACTUAL scripting, or a new section or course that discusses ACTUAL scripting.
Otherwise, I did find it informative. I have a lot more questions, but until I see the final course, I can't say whether they'll be addressed.
By Henrik D•
Jan 27, 2016
I think the course is good. I could've wished for some more engagement from the lecturer as it often felt like he was reading from a script, and I might as well have read the script myself. I also think the course was very slow paced and I finished all the projects in a week alongside my MSc-studies as well as working part-time, I wish the projects would've gone more in-depth for those students who wished to put in more hours into the course.
By Carlos D P G•
Oct 20, 2015
Good course, I learned a lot about Unity. However, I feel that it does not promote investigation by ourselves. Basically, the videos are the steps we need to do to complete one half of the assignment, and the other half is just about repeating those steps we were shown. Also, I expected a bit more depth in the scripts week, but I understand it's hard to add a lot of content for just a week. The course is still good, but maybe too easy.
By Lucas L•
Feb 17, 2016
We really need more coding on this one, perhaps half the time should be dedicated to actual coding. From creating environment grappling- hooks. As well as showing 2D gaming and how to work with Physics.
The UI and the Unity Walkthrough on everything from Objects to Particles and animation was really well done. And the Tutor is very good at describing the differences between things, as well as alternating how to create things.
By Caitlin M•
Nov 02, 2015
The instructor videos were clear and informative. The course had a balanced mix of game development theory and practical exercises. Solid introduction to the Unity game design platform. The projects increased in difficulty and time commitment as the course progressed, building on prior knowledge. The peer review of game files was challenging at times, but it was a good experience to create actual games.