About this Course

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Flexible deadlines
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Intermediate Level
Approx. 10 hours to complete
English
Subtitles: English

Skills you will gain

Augmented RealitySkinputCiscoSmartglasses
Shareable Certificate
Earn a Certificate upon completion
100% online
Start instantly and learn at your own schedule.
Flexible deadlines
Reset deadlines in accordance to your schedule.
Intermediate Level
Approx. 10 hours to complete
English
Subtitles: English

Offered by

Unity logo

Unity

Syllabus - What you will learn from this course

Week
1

Week 1

2 hours to complete

Laying the AR Foundation with Unity's AR Foundation Package

2 hours to complete
6 videos (Total 18 min), 3 readings, 5 quizzes
6 videos
Module Overview1m
The Magical Mirror4m
Grand SLAM4m
A Solid Foundation3m
Mirror Mirror in My Hand56s
3 readings
Course Prerequisites and Hardware Requirements5m
Project Work - Install Unity and Mobile Device SDKs30m
Project Work: Build an AR Application to Your Device45m
5 practice exercises
The Magical Mirror6m
Grand SLAM6m
A Solid Foundation4m
Mirror Mirror in My Hand2m
Graded Quiz20m
Week
2

Week 2

2 hours to complete

Architecting AR Space - Pose Tracking and Environment Detections

2 hours to complete
5 videos (Total 15 min), 1 reading, 4 quizzes
5 videos
Jamming With ARSession4m
Strike a pose!4m
Managing Trackables5m
Using Trackables and Visualizers in Your App43s
1 reading
Project Work - Using Trackable Managers and Visualizers45m
4 practice exercises
ARSession and ARSessionOrigin6m
Striking A Pose2m
Anchors Aweigh - Managing Trackables6m
Graded Quiz12m
Week
3

Week 3

6 hours to complete

Designing the UX in AR - Raycast, Light Estimation, Physics and Occlusion

6 hours to complete
5 videos (Total 15 min), 5 readings, 6 quizzes
5 videos
Raycasting and AR4m
Lighting Estimation3m
Camera, Lights, Action3m
The Illusion of Occlusion2m
5 readings
Project Work: Keeping Track of AR Things1h
Project Work: Interacting With Reality in AR1h
Project Work: Lighting Estimation1h
Project Work: Let's Get Physical10m
Project Work: Not Seeing is Believing3m
5 practice exercises
Touch The Floor Without Bending Over4m
Let There Be About This Much Light4m
Camera, Lights, Action!6m
Not Seeing is Believing4m
Graded Quiz14m
Week
4

Week 4

1 hour to complete

Advanced AR

1 hour to complete
4 videos (Total 14 min)
4 videos
ARCore Features and Roadmap4m
ARKit Features and Roadmap3m
A Brave Old World4m
4 practice exercises
ARCore Features and Roadmap4m
ARKit Features and Roadmap4m
A Brave Old World4m
Graded Quiz14m

Reviews

TOP REVIEWS FROM HANDHELD AR APP DEVELOPMENT WITH UNITY

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About the Unity XR: How to Build AR and VR Apps Specialization

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

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