About this Course
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Intermediate Level

Approx. 39 hours to complete

Suggested: 10 weeks, 3-14 hours per week...

English

Subtitles: English

100% online

Start instantly and learn at your own schedule.

Flexible deadlines

Reset deadlines in accordance to your schedule.

Intermediate Level

Approx. 39 hours to complete

Suggested: 10 weeks, 3-14 hours per week...

English

Subtitles: English

Syllabus - What you will learn from this course

Week
1
3 hours to complete

WEEK 1: Mobile Interaction Design: An introduction

The first week is introductory in nature. It examines the place of interaction design activities in the whole product design process as well as essential concepts such as usability and the context of use that you need to comprehend before proceeding to the next week. At the end of this week, you’ll also get acquainted with such thing as design-informing models and learn how to create personas that I recommend you to do while working on your practical task....
11 videos (Total 121 min), 3 readings, 1 quiz
11 videos
What Is This Course About?12m
User Interface Design vs Interaction Design3m
The Goal-Directed Design Process & Its “How” Level, Part 111m
The Goal-Directed Design Process & Its “How” Level, Part 29m
The Goal-Directed Design Process & Its “How” Level, Part 314m
The Structure of The Course8m
Contextual Usability12m
Context of Mobile Interactions, Part 112m
Context of Mobile Interactions, Part 216m
Design-Informing Models16m
3 readings
Read Me First5m
Choose a Mobile Apps
Recommended Readings
1 practice exercise
Mobile Interaction Design: An Introduction7m
Week
2
14 hours to complete

WEEK 2: User Research

This week gives you the whole idea of ​​the methods used for studying the context of use. It also examines how to look for participants in detail, plan and conduct Cooper's ethnographic interviews and qualitative data analysis. This knowledge will enable you to drill down into the usage context of the mobile app you’ve chosen....
11 videos (Total 130 min), 2 readings, 1 quiz
11 videos
Research Planning, Part 19m
Research Planning, Part 210m
Classification And Overview of Research Methods, Part 113m
Classification And Overview of Research Methods, Part 212m
Classification And Overview of Research Methods, Part 313m
Recruiting10m
Ethnographic Interviews: An Introduction9m
Ethnographic Interviews: Preparing for The Study10m
Ethnographic Interviews: Conducting The Study16m
Analyzing Qualitative Data11m
2 readings
Plan & Conduct User Interviewss
Recommended Readings
1 practice exercise
User Research9m
Week
3
8 hours to complete

WEEK 3: Usability Inspection Methods & Intro to Usability Evaluation

The third week covers the overview of usability evaluation methods, the examination of essential usability evaluation concepts and models such as user interface idioms, Norman’s Stages-of-action model, usability problems and so on, as well as detailed discussion of several usability inspection methods including Cognitive walkthrough, Scenario-based walkthrough, and design reviews. At the end of this week, you’ll learn how to make sense of data gathered through formative usability evaluation methods. Here you can find the first graded peer-review assignment dedicated to forming recruitment criteria for guerrilla usability tests you’ll conduct later....
13 videos (Total 134 min), 1 reading, 2 quizzes
13 videos
Classification And Overview of Usability Evaluation Methods, Part 28m
Classification And Overview of Usability Evaluation Methods, Part 38m
How People Interact With Digital Things15m
The Concept of Usability Problems, Part 110m
The Concept of Usability Problems, Part 213m
Problems of Other Kinds6m
Design Walkthroughs, Part 113m
Design Walkthroughs, Part 210m
Design Walkthroughs, Part 37m
Design Reviews8m
Analysing Usability Data, Part 110m
Analysing Usability Data, Part 29m
1 reading
Recommended Readings
1 practice exercise
Usability Inspection Methods & Intro to Usability Evaluation11m
Week
4
14 hours to complete

WEEK 4: Guerrilla Usability Testing & Field Visits

This week is solely dedicated to two methods: Guerrilla usability testing and field visits aimed at evaluating usability. It examines how to plan and conduct them in detail. You’ll apply the knowledge acquired through this week to develop a test plan and submit it as a part of the second graded peer-review assignment....
11 videos (Total 118 min), 1 reading, 2 quizzes
11 videos
Preparing for Field Visits9m
Preparing for Guerrilla Usability Testing, Part 114m
Preparing for Guerrilla Usability Testing, Part 210m
Data Collection Techniques, Part 112m
Data Collection Techniques, Part 25m
Overview of Moderation Techniques For Usability Testing9m
Moderating Guerrilla Usability Tests, Part 19m
Moderating Guerrilla Usability Tests, Part 29m
Moderating Field Visits11m
How to Become Better in User Research10m
1 reading
Recommended Readings
1 practice exercise
Guerrilla Usability Testing & Field Visits7m
Week
5
14 hours to complete

WEEK 5: The Process of Design Creation

The process of design creation is a structured way to come up with as many interaction design solutions as possible which are designed to support your creativity. In combination with the appropriate way of selecting among the solutions examined in this week too, the process enables you to find the most usable solutions within existing constraints. This week examines the process of design creation and all related topics in detail....
13 videos (Total 118 min), 3 readings, 1 quiz
13 videos
Design Process on the “How” Level, Part 26m
Usability Goals, Part 16m
Usability Goals, Part 29m
Why an Exploration of Design Alternatives is Necessary8m
Design Questions9m
The Process of Design Creation, Part 16m
The Process of Design Creation, Part 28m
Exploring Alternatives12m
Synthesising Solutions and Comparing Them, Part 110m
Synthesising Solutions and Comparing Them, Part 26m
Representing Solutions, Part 19m
Representing Solutions, Part 27m
3 readings
Conduct Pilot Test Sessionss
Write Usage Scenarioss
Recommended Readings
1 practice exercise
The Process of Design Creation8m
Week
6
10 hours to complete

WEEK 6: Accumulated Design Knowledge & Task Redesign

Designers base their solutions on design decisions already made by their fellow designers. This week is dedicated to the discussion of the knowledge that is already there and where to find it. In this week you’ll also learn basic design principles and examine the aspect that is very important for mobile interaction design: How to redesign user tasks. This week you will need to conduct the guerrilla usability testing according to the plan you have and record all its sessions. Some of these recordings may be submitted as part of the optional peer-review assignment. This will allow you to get feedback on how you moderated the study....
6 videos (Total 63 min), 2 readings, 2 quizzes
6 videos
First Principles of Interaction Design, Part 112m
First Principles of Interaction Design, Part 211m
First Principles of Interaction Design, Part 37m
Task Redesign, Part 18m
Task Redesign, Part 25m
2 readings
Conduct Guerrilla Usability Testings
Recommended Readings
1 practice exercise
Accumulated Design Knowledge & Task Redesign3m
Week
7
13 hours to complete

WEEK 7: Navigation Design & Design Rationale

The organisation of a mobile user interface and navigation between its parts is a crucial aspect of mobile interaction design. The first part of this week examines different iOS and Android navigational patterns and their application in real world context. At the end of this week, you’ll learn how to write design rationale, an explicit justification of decisions behind an interaction design. This knowledge will enable you to complete the last graded peer-review assignment in one of the following weeks....
5 videos (Total 43 min), 4 readings, 1 quiz
5 videos
Navigation Design: Forms of Representation And Typical Solutions (Part 2)11m
Designing Navigation of The Parking App, Part 17m
Designing Navigation of The Parking App, Part 28m
How to Become Better in Designing Interactions6m
4 readings
Start Writing a Usability Evaluation Reports
Update Usage Scenarioss
Design Rationale15m
Recommended Readings
1 practice exercise
Navigation Design & Design Rationale3m
Week
8
11 hours to complete

WEEK 8: Intro to Visual Design

Designing aesthetically pleasant user interfaces is no less important than designing usable interfaces. This week is solely dedicated to the former. You’ll learn how to choose and customise types, apply different types of colour schemes, select and use images, create a sign and design a harmonious layout of the mobile screen. Here you can find the peer-review assignment dedicated to the analysis of data gathered through guerrilla usability testing....
11 videos (Total 86 min), 1 reading, 2 quizzes
11 videos
Classifications of Types13m
How to Choose and Customize Type11m
A Color Wheel. How to Combine Colors9m
Color Schemes4m
Principles of Composition, Part 18m
Principles of Composition, Part 211m
How to Use Images in Your App5m
Few Words About Signs7m
How to Make User Interfaces Aesthetically Pleasant3m
How to Become Better in Visual Design4m
1 reading
Recommended Readings
1 practice exercise
Intro to Visual Design4m
Week
9
14 hours to complete

WEEK 9: Catch Up Week

This week has no theoretical material and is designed to give you time to work on your practical task....
2 readings
2 readings
Derive Usability Goalss
Start Making Design Changess
Week
10
14 hours to complete

WEEK 10: Final Week

This week includes the last graded peer-review assignment that is dedicated to the elimination of interaction problems found earlier....
1 reading, 2 quizzes
1 reading
What’s Next?5m

Instructor

Avatar

Pavel Manakhov

Associate Professor
School of Software Engineering

About National Research University Higher School of Economics

National Research University - Higher School of Economics (HSE) is one of the top research universities in Russia. Established in 1992 to promote new research and teaching in economics and related disciplines, it now offers programs at all levels of university education across an extraordinary range of fields of study including business, sociology, cultural studies, philosophy, political science, international relations, law, Asian studies, media and communicamathematics, engineering, and more. Learn more on www.hse.ru...

Frequently Asked Questions

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you purchase a Certificate you get access to all course materials, including graded assignments. Upon completing the course, your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

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