Mathematical thinking is crucial in all areas of computer science: algorithms, bioinformatics, computer graphics, data science, machine learning, etc. In this course, we will learn the most important tools used in discrete mathematics: induction, recursion, logic, invariants, examples, optimality. We will use these tools to answer typical programming questions like: How can we be certain a solution exists? Am I sure my program computes the optimal answer? Do each of these objects meet the given requirements?
In the course, we use a try-this-before-we-explain-everything approach: you will be solving many interactive (and mobile friendly) puzzles that were carefully designed to allow you to invent many of the important ideas and concepts yourself.
Prerequisites:
1. We assume only basic math (e.g., we expect you to know what is a square or how to add fractions), common sense and curiosity.
2. Basic programming knowledge is necessary as some quizzes require programming in Python.
From the lesson
Logic
We have already invoked mathematical logic when we discussed how to make convincing arguments by giving examples. This week we will turn mathematical logic full on. We will discuss its basic operations and rules. We will see how logic can play a crucial and indispensable role in creating convincing arguments. We will discuss how to construct a negation to the statement, and you will see how to win an argument by showing your opponent is wrong with just one example called counterexample!. We will see tricky and seemingly counterintuitive, but yet (an unintentional pun) logical aspects of mathematical logic. We will see one of the oldest approaches to making convincing arguments: Reductio ad Absurdum.