In this lesson, we'll learn how to create a turntable animation. After completing this lesson, you will be able to create a turntable animation. Now that our three renders are complete, let's go ahead and view them and talk about an additional type of render that we can create. To view them, we simply need to click on them inside of the render gallery, and it will bring it up for us. Inside here there are a few things that we can do. We can share the design, and if we decide to share it, we can put it on A360 or in the fusion gallery. We can look at the information about it. For instance, when it was submitted, the type of image quality, the size and all that information. We can also zoom in and zoom out. We can delete the image. We can download it locally. Again, we can do some additional post-processing. This will allow us to do things like change the exposure value. We can do some presets, such as make it a custom, mild, neutral. We can go into saturation values. Let's go ahead and bring the exposure value back down. We can look at the Bloom Amount. We can also do a Bloom Multiplier. Now the Bloom is going to be in relation to the light coming off the reflected or glossy surfaces. We can do some color correction if we wish. We can also change the color preservation. Again, there is a lot of post-processing options that we can do here. We're going to go ahead and cancel that and not apply it to our image. Let's close this and let's take a look at the zoomed in version of the generative tight mesh that we created. Again this is pretty cool. It's sort of a obscure angle to take a look at certain detail. And we can see how we're getting the light reflecting off the areas that are facing the camera, or pretty close to the camera. We can see where the light is coming from. We have the highlights and we have the dark areas where we have shadows cast on themselves. So again, pretty cool image. While we're looking at this image in the gallery, we can navigate back and forth. Now, the additional type of render I want to talk about here is something called turntable. We can take any of these still images and we can render them as a turntable. I'm going to set the turntable option. I'm going to use the same image size. We can determine how many frames we want, six or 36; the quality. We can take a look at how many cloud credits it's going to use, and then we can allow that to render. What this will do is it will take the image that we rendered, all the settings that we used, and it'll create 36 images revolving the camera around, in this case our quad copter, or any of the products that you're rendering. Essentially what we're doing is, we're taking that and we're creating this 360 degree turntable set of images. You can output those as images, we can output it as an AVI file, and we'll talk about that once it's completely done. Currently the job is in the rendering queue. It's the only thing that we're rendering now, so we can close this and we can take a look at how it's processing. Now, one thing you'll note that's different is we have these renders, which are individual images that we can see, and this one here has a two at the top of it. Now, that's because we have the original render, and then the turntable that's currently being rendered. They have different icons in the bottom right where it lists the version. We can go back and we can show the overall set of images. Now, if you're wondering about the four images that are already here. These are default views, your front, your top, your right, and your home position of the product, after a certain amount of saves. Now, automatically we can have these render at any point in time when we save on future versions simply by dragging them over to this area, and it will re-render those every time we save. It's a great way to keep up to date on the product and re-render a certain view, whether it's a front view or an isometric view like the home position, and just have that automatically create the render every time we save and shut the file down. Let's go ahead and come back when this render is complete. We'll take a look at what the turntable looks like. Once the render is complete, we could now expand this and take a look at the turntable. You can see as it plays through it takes the design, creates 36 frames, and renders it at different angles. So this way we get a perfect 360 degree turntable animation. From here, again we can share it just like before, post it to fusion gallery or A360, or we can download it as a turntable HTML, or as a turntable video. If we select the video option, we can download it as an MP4. So let's go ahead and close this. Notice that we again don't have to save our file because we haven't made any changes to the CAD data. We can go back to a home view. Go back to the model workspace, and that way we can move onto the next section.