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3. Pointers

Module 1 will introduce the learner to how software/firmware can interface with an embedded platform and the underlying processor architecture. Embedded Software engineers must be very knowledgeable about the architecture in order to write efficient and bug free code. This requires knowledge of processor architecture. memory systems, microcontroller peripherals and more advanced use of the compiler. This module will continue to enforce good software design techniques with a focus on portability and maintainability without reducing your hardware’s performance.

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