"Programming Best Practices" by Matthew Vorce, Programmer, Pixo Group

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Skills You'll Learn

Video Game Development, C Sharp (C#) (Programming Language), Video Game Design, Game Design

Reviews

4.7 (184 ratings)
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    76.08%
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    19.56%
  • 3 stars
    2.71%
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  • 1 star
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NN
Oct 28, 2020

beautiful milestone. would love the professors to be much involved in grading and analysis of project works

WB
Oct 31, 2020

Highly recommend taking this course. I've actually made a game and published and really happy about it.

From the lesson
Milestone 2: Early Prototype, Blueprint, and Progress Report
Now you have to start the process of making your game a reality. No matter how you do this, either as a non-digital prototype or a digital prototype, you need to start building and testing some of your core gameplay systems and mechanics.

Taught By

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    Brian Winn

    Associate Professor
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    Casey O'Donnell

    Associate Professor

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