战斗设计打击感

Loading...
View Syllabus

Reviews

4 (30 ratings)
  • 5 stars
    50%
  • 4 stars
    20%
  • 3 stars
    13.33%
  • 2 stars
    10%
  • 1 star
    6.66%
From the lesson
游戏战斗与关卡设计
本章将聚焦于整体游戏结构设计和任务关卡设计进行引导性学习。

Taught By

  • Placeholder

    胡东雁

    高级讲师、博士

Explore our Catalog

Join for free and get personalized recommendations, updates and offers.