Building Apps in Android Studio
Building Android Apps
Using Strings and Image Resources in your Android Studio Project
In this project you will build an Android app with text files, images, strings, and a string array that are saved as resources in the project (can be accessed by reference throughout the app). You will use the java programming language and will be given an explanation of the usefulness of using resources. In different parts of the res (resources) directory of your Android Studio project you will put text files, , create strings and all of these will be accessible for all appropriate widgets in your app. This app will have a piece of text (from the strings file) asking the user to select the name of an author from a spinner (a type of drop down menu where the user selects from a set of options - from the strings file). There will be an image (ImageView) below the spinner which will change (from the drawable directory) to match whichever author the user selects. Beneath this will be a piece of text (TextView) with the name of a book and the year it was published (from the strings file) which will change to match the selected author. Finally, there will be another piece of text (TextView) which will contain an appropriate quote (read from the appropriate text file in a raw directory) from the named book When the user closes the app the program will remember the final choice made by the user in their previous visit. You will upload an APK of the app to a website called Appetize.io to test the app. Projects in Series 1: 1. Build a Simple App in Android Studio with Java 2. Build a Persistent Storage App in Android Studio 3. Build a Linear Layout App in Android Studio 4. Build a Relative Layout App in Android Studio 5. Build a Table Layout App in Android Studio Projects in Series 2: 1. Build an App in Android Studio using Resources 2. Build an App in Android Studio using Static Files 3. Build an App in Android Studio using Read - Write 4. Build an App in Android Studio using onTouch 5. Build an App in Android Studio using Activities
In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:
Introduction to the Project and the Rhyme Platform.
Open the Project, Create a raw Directory, and put Text Files of Quotes into the Directory.
Understand the Strings and Drawable sections of the res Directory.
Examine the User Interface and Connect Appropriate Widgets to Images and Strings in Resources.
Examine the Java File and Connect to items in the raw and drawable Directories as well as the strings File.
Upload your App to Appetize.io and Test the App.
Your workspace is a cloud desktop right in your browser, no download required
In a split-screen video, your instructor guides you step-by-step
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Is financial aid available?
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How much experience do I need to do this Guided Project?
At the top of the page, you can press on the experience level for this Guided Project to view any knowledge prerequisites. For every level of Guided Project, your instructor will walk you through step-by-step.
Can I complete this Guided Project right through my web browser, instead of installing special software?
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What is the learning experience like with Guided Projects?
You'll learn by doing through completing tasks in a split-screen environment directly in your browser. On the left side of the screen, you'll complete the task in your workspace. On the right side of the screen, you'll watch an instructor walk you through the project, step-by-step.
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