Create Dynamite in Unity

Offered By
Coursera Project Network
In this Guided Project, you will:

Create a compound object using only primitive 3D objects.

Create simple sparkle effect using Unity's Particle System.

Create an explosion effect to push objects away from a center point.

Clock1.5 hours
BeginnerBeginner
CloudNo download needed
VideoSplit-screen video
Comment DotsEnglish
LaptopDesktop only

In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force. And we'll do all of that without writing a line of code. This is a cross-topic guided project that will introduce you to the following Unity concepts: - Primitive GameObjects - Transforms - Materials - Particle Systems - Rigidbodies This course makes use of the Western-themed Unity project created in Create an FPS Weapon Part 1, Part 2, Part 3 and Part 4. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.

Skills you will develop

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introduction and License Activation

  2. Create a Stick of Dynamite

  3. Add Sparks

  4. Animate a Shrinking Wick

  5. Dynamite go BOOM!

  6. Create an Explosion without Code

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently asked questions

Frequently Asked Questions

More questions? Visit the Learner Help Center.