Create Power-Ups and Obstacles with C# in Unity
In this project-based course we will create a science-fiction scene with damaging fire, a healing zone, and some player-enhancing pick-ups to help a player get around obstacles. You'll learn how to write C# scripts that will manage the player's health points, how to use Colliders as Triggers to create obstacles and helpers for a player, about proximity-activated mechanics, and about creating an in-game pick-up/power-up.
C sharp (C#) Programming Language
In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:
Your workspace is a cloud desktop right in your browser, no download required
In a split-screen video, your instructor guides you step-by-step