Create a Simple Scene with ProGrids and ProBuilder in Unity

Offered By
Coursera Project Network
In this Guided Project, you will:

Become familiar with creating prototypes and level design using ProGrids and ProBuilder.

Become familiar with snapping and aligning GameObjects with ProGrids.

Understand how to create 3D shapes and reshape them with ProBuilder.

Clock2 hours
BeginnerBeginner
CloudNo download needed
VideoSplit-screen video
Comment DotsEnglish
LaptopDesktop only

In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment. The guided project will introduce you to the following Unity tools: -ProGrids -ProBuilder Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Skills you will develop

Video-game DevelopmentC sharp (C#) Programming LanguageUnity 3DUnityApplication development

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introduction and License Activation

  2. Install ProGrids and ProBuilder

  3. Add ProBuilder 3D Polygons

  4. Modify ProBuilder Objects

  5. Add more details to premade Polygons

  6. Configure ProGrids to Snap and Align Objects

  7. Create a Low Poly Tree

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently asked questions

Frequently Asked Questions

More questions? Visit the Learner Help Center.