Getting Started With Game Development Using PyGame

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stars
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Offered By
Coursera Project Network
In this Guided Project, you will:

Move shapes on a PyGame display

Respond to user input

Clock90 minutes
BeginnerBeginner
CloudNo download needed
VideoSplit-screen video
Comment DotsEnglish
LaptopDesktop only

In this 1-hour long project-based course, you will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, learners will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Skills you will develop

Video Game DevelopmentPython ProgrammingPygamecodingComputer Programming

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Create the display and the ball

  2. Add motion to the ball and a paddle

  3. Detect collisions and create a Game Over screen

  4. Expand game play options

  5. Reset the game to continue play

  6. Scorekeeping, randomizing, and expansion options

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

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Frequently asked questions

Frequently Asked Questions

More questions? Visit the Learner Help Center.