Interactive, Nonlinear Stories with Twine

Offered By
Coursera Project Network
In this Guided Project, you will:

Develop an interactive (game alike) story.

Engage with computer programming in the context of creative writing.

Create a psychedelic experience for the readers of your story.

Clock3 hours
IntermediateIntermediate
CloudNo download needed
VideoSplit-screen video
Comment DotsEnglish
LaptopDesktop only

When telling stories, we tend to create one-way narratives that conduct readers through a fixed sequence of events. Even though such an approach allows us to tell very elaborate stories, it's clear that it can only go so far when it comes to complex plots. That is, stories that can unfold in many different ways, depending on the readers' choices and preferences. In this guided project you will challenge this traditional approach towards story-telling by working with Twine, a tool designed for the creation of interactive, nonlinear stories. Not only will this teach you how to craft engaging stories, it will also equip you with the abilities required for the creation of simple games, such as Mushy Foray (our study object for this project).

Skills you will develop

  • Mapping
  • Creative Writing
  • Storytelling
  • coding

Learn step-by-step

In a video that plays in a split-screen with your work area, your instructor will walk you through these steps:

  1. Introducing Twine

  2. Variables and tags

  3. (for:) loop

  4. Hooks

  5. Tori

  6. $jump

  7. Collecting items (array:)

  8. Psilocybe Cubensis (enchant:)

  9. Exit (dropdown:)

How Guided Projects work

Your workspace is a cloud desktop right in your browser, no download required

In a split-screen video, your instructor guides you step-by-step

Frequently asked questions

Frequently Asked Questions

More questions? Visit the Learner Help Center.