About this Specialization
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100% online courses

Start instantly and learn at your own schedule.

Flexible Schedule

Set and maintain flexible deadlines.

Beginner Level

Approx. 4 months to complete

Suggested 5 hours/week

English

Subtitles: English
Learners taking this Specialization are
  • Designers
  • Artists
  • Chief Technology Officers (CTOs)
  • UI/UX Designers
  • Machine Learning Engineers

100% online courses

Start instantly and learn at your own schedule.

Flexible Schedule

Set and maintain flexible deadlines.

Beginner Level

Approx. 4 months to complete

Suggested 5 hours/week

English

Subtitles: English

How the Specialization Works

Take Courses

A Coursera Specialization is a series of courses that helps you master a skill. To begin, enroll in the Specialization directly, or review its courses and choose the one you'd like to start with. When you subscribe to a course that is part of a Specialization, you’re automatically subscribed to the full Specialization. It’s okay to complete just one course — you can pause your learning or end your subscription at any time. Visit your learner dashboard to track your course enrollments and your progress.

Hands-on Project

Every Specialization includes a hands-on project. You'll need to successfully finish the project(s) to complete the Specialization and earn your certificate. If the Specialization includes a separate course for the hands-on project, you'll need to finish each of the other courses before you can start it.

Earn a Certificate

When you finish every course and complete the hands-on project, you'll earn a Certificate that you can share with prospective employers and your professional network.

how it works

There are 3 Courses in this Specialization

Course1

Introduction to XR: VR, AR, and MR Foundations

4.3
39 ratings
13 reviews
Course2

Mobile VR App Development with Unity

3.4
9 ratings
6 reviews
Course3

Handheld AR App Development with Unity

3.6
20 ratings
9 reviews

Instructors

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

About Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Frequently Asked Questions

  • Yes! To get started, click the course card that interests you and enroll. You can enroll and complete the course to earn a shareable certificate, or you can audit it to view the course materials for free. When you subscribe to a course that is part of a Specialization, you’re automatically subscribed to the full Specialization. Visit your learner dashboard to track your progress.

  • This course is completely online, so there’s no need to show up to a classroom in person. You can access your lectures, readings and assignments anytime and anywhere via the web or your mobile device.

  • For the first course, a background in Unity development is recommended but not required. For the second and third courses, at least one year of experience as a Unity developer and intermediate C# programming skills are required.

  • All courses require a PC or Mac computer with the ability to run Unity 2018. For the first course, project work requires, at minimum, an iOS or Android smartphone capable of running Google Cardboard applications. For the second course, project work requires one of these types of VR devices: Samsung Gear VR, Google Daydream, or Oculus Go. For the third course, project work requires a smartphone compatible with iOS ARKit or Android ARCore. Devices that can be used to complete all 3 courses include Samsung Galaxy S8 or S9 with Gear VR, or Google Pixel series with Daydream Headset.

  • To complete the full specialization, we estimate 3-4 hours per week for 12 weeks, or between 36 and 48 total learning hours.

  • We recommend taking the courses in order: Introduction to XR, Mobile VR App Development, Handheld AR App Development

  • No

  • You will be able to create and evaluate project concepts for XR applications. You will be able to implement the most crucial functionality for Mobile VR and Handheld AR applications in Unity 2018, with the ability to build and deploy those applications to any of the platforms supported by the course.

More questions? Visit the Learner Help Center.