By the end of this course, learners will analyze Boolean operations, implement procedural modeling tools, optimize workflows, and design polished animations using Houdini FX. They will gain practical expertise in using pivots, channels, construction planes, and snapping tools for precision modeling, while also learning how to apply dynamic parenting, path animation, and NURBS geometry to build complex 3D scenes.



Houdini FX: Model, Animate & Optimize 3D Workflows
This course is part of Houdini FX Procedural Modeling and VEX Effects Mastery Specialization

Instructor: EDUCBA
Access provided by University of Computer Studies, Maubin
What you'll learn
Apply Boolean operations, pivots, channels, and snapping tools for precision modeling.
Design dynamic parenting, path animations, and NURBS-based 3D scenes.
Optimize workflows with Ray SOP, Revolve, and scripting for automation.
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19 assignments
September 2025
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There are 5 modules in this course
This module introduces learners to the foundations of Houdini’s interface, Boolean operations, and camera settings. Students will gain proficiency in controlling pivots, working with channels, customizing color settings, and setting up construction planes for modeling precision. By mastering these essentials, they establish a strong base for efficient procedural workflows.
What's included
13 videos4 assignments1 plugin
This module explores Houdini’s advanced modeling features, curve-based deformation, parenting controls, and path-driven animation. Learners will understand how to fuse points, manage grids, and leverage snapping tools for precision modeling. By the end, they will be able to apply procedural techniques for dynamic modeling and animation.
What's included
11 videos4 assignments
This module focuses on optimizing workflows with hotkeys, locking systems, and organizational strategies. Learners will gain hands-on experience with Modify tab tools, naming conventions, and node editor organization. Additionally, they will explore NURBS geometry and orthographic views for accurate modeling.
What's included
10 videos4 assignments
This module delves into Platonic solids, polygon meshes, and preference management to support precise modeling. Learners will work with primitive options, rail curves, and the Ray SOP for geometry alignment. They will also refine skills in revolve, rotation, and scaling to construct high-quality surfaces.
What's included
11 videos4 assignments
This final module covers animation scripting, selection groups, shading techniques, and workspace customization. Learners will master smooth shading, frequency controls, uniform sampling, and scaling to finalize assets for production. By completing this module, they will have the skills to optimize both animation and rendering pipelines.
What's included
8 videos3 assignments
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