By the end of this course, learners will be able to set up a Blender workspace, sketch and refine a car blueprint, construct complex geometries, apply realistic materials, render scenes in Eevee, and export models into Unreal Engine.



Blender Car Modeling & Rendering: Build & Export
This course is part of Blender 3D Modeling & Rendering for Games & Animation Specialization

Instructor: EDUCBA
Access provided by Sir Syed university
What you'll learn
Set up Blender workspace and sketch car blueprints accurately.
Model car components, refine geometry, and apply materials.
Render in Eevee and export complete models to Unreal Engine.
Skills you'll gain
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8 assignments
October 2025
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There are 2 modules in this course
This module introduces learners to the fundamentals of setting up Blender, using reference images, and building the foundational geometry of a car. Students will progress from sketching the outline to shaping curves and defining the front profile, ensuring accurate proportions for a realistic base model.
What's included
7 videos4 assignments1 plugin
This module focuses on adding critical details, applying realistic materials, and preparing the car model for rendering and export. Learners will enhance their design with wheels, headlights, and mirrors, then finalize the project by rendering in Eevee and exporting into Unreal Engine for real-world applications.
What's included
9 videos4 assignments
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