By the end of this course, learners will design, fracture, simulate, and finalize cinematic destruction sequences in Houdini. They will master key skills such as breaking geometry with SOP tools, generating advanced Voronoi and VDB fractures, optimizing destruction through packed and proxy geometry, controlling simulations with DOP Networks, and applying realistic constraints like hard, glue, and cone twist setups. Learners will also simulate secondary debris and integrate Pyro FX for smoke, fire, and explosive effects, creating production-ready destruction shots.



Houdini Destruction: Build, Fracture & Simulate
This course is part of Houdini Dynamics & Cloth: Simulate Cinematic FX Specialization

Instructor: EDUCBA
Access provided by Tahakom Group
What you'll learn
Design and simulate destruction with fractures and constraints.
Control DOP-based workflows and optimize packed geometry.
Add debris and Pyro FX for realistic cinematic destruction.
Skills you'll gain
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19 assignments
September 2025
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There are 5 modules in this course
This module introduces the core SOP-based tools in Houdini for procedural destruction. Learners will explore Break SOP, Clip SOP, Slip SOP, and Boolean operations to fracture geometry effectively. The lessons focus on preparing clean fractured models that can be later simulated with dynamics, ensuring a strong foundation for advanced destruction workflows.
What's included
10 videos4 assignments1 plugin
This module dives deeper into advanced fracturing workflows using VDB Boolean, Voronoi fracture, clustering, and fracture points. Learners will gain control over fracture realism by introducing irregular patterns, clustering chunks, and manipulating fracture points for precision.
What's included
9 videos4 assignments
This module introduces the use of Houdini’s DOP Networks for simulating destruction dynamics. Learners will create and optimize DOP networks, work with packed and proxy geometry, and explore advanced solver setups to manage complex simulations.
What's included
9 videos4 assignments
This module focuses on the use of constraints to achieve realistic destruction behaviors. Learners will explore hard and glue constraints, dual glue setups, cone twist constraints, and orientation troubleshooting to build complex destruction systems.
What's included
21 videos4 assignments
This module completes the destruction pipeline with secondary and atmospheric effects. Learners will capture impact data, create secondary debris, and add Pyro FX to produce cinematic-quality destruction simulations.
What's included
8 videos3 assignments
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