By the end of this course, learners will be able to design a functional Brick Breaker game, implement paddle mechanics, apply ball physics, analyze collision interactions, develop scoring systems, and construct power-ups and levels using MonoGame.



Brick Breaker Game Development with MonoGame
This course is part of Game Development with MonoGame: 2D & 3D Projects Specialization

Instructor: EDUCBA
Access provided by Zain Group
What you'll learn
Implement paddle mechanics, ball physics, and collision logic.
Build scoring, lives, levels, and engaging power-up systems.
Design and code a complete 2D Brick Breaker game in MonoGame.
Skills you'll gain
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8 assignments
October 2025
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There are 2 modules in this course
This module introduces the core foundations of the Brick Breaker game using MonoGame. Learners will explore the basic setup of the game, master paddle mechanics for precision control, and bring the ball to life with realistic bouncing logic. By the end of this module, learners will have a fully functional prototype featuring the paddle, ball, and brick arrangement.
What's included
9 videos4 assignments1 plugin
This module builds on the foundation by introducing advanced gameplay mechanics. Learners will implement precise collision detection, add scoring systems, integrate lives and power-ups, and design level progression for a complete game experience. By completing this module, learners will transform a basic prototype into a challenging and engaging Brick Breaker game.
What's included
14 videos4 assignments
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