Very interesting and well designed course. It helps you to understand from the very basics the dynamics about serious gaming, examples, and its characteristics. Well paced, keeps you hooked.
An interesting course to learn about serious gaming overview. It deliverded with examples and good reference in youtube and websites to view examples of such serious games.
By Claudio M•
O curso é muito bem estruturado e o conteúdo é adequado a carga horária e ao propósito do curso. Muito bom.
By Alexandra G•
Very insteresting, very useful course, it makes me curious for other courses from Rotterdam University.
By Alberto V•
Pretty good course although the weekly animations have some cringey feel to them :(
By Alma G B Y•
Soy Estudiante y no puedo pagar la certificación, pero el curso es muy bueno.
By Thorsten K•
Very good approach, if you combine it with the Gamification Course
By Сусляев А М•
Действительно интересный курс с хорошей теорией и практикой.
By Patrick D R•
Excellent Course. Helped me a lot in my doctorate classes.
By Rania R•
Very educational and i think i is a must for all educators
By Dr. D M•
Great course on the foundations of serious games
By will s•
is very good introduction for serious games
By Gustavo V B•
Really hard course have good reading guides
By Marvin D G P•
Muy buen curso, ilustrativo y explicativo
By Yan W A•
Very useful course about serious game.
By Ragesh R•
Very Good Course.. Enjoyed Learning..
By YUSRI B A•
Good content & Excellent Instructors
By alexandre z•
Clair, efficace et bien présenté.
By Mariana G•
Amazing classes, super worth it!
By Vivek S•
Well-put course. Loved it!
By JOHN Q•
Great course. fun!
By ERHART V•
Excellent course !
By Kevin F•
By Simone L S•
By Julia B•
By Chase H•
Two things I like the most about this course. First, solid the useful theories, especially regarding pursuasive gaming. Second, many interesting cases of serious games with in depth analysis . What could have made this course better? It will be great if you can help us establish a framework of how to develop a serious game, aka how to use the theories(tools) in steps to come up with a solution. I understand the steps can be different for different purposes, but there must be some common rules and approach. I would also like the opportunities to hear the thoughts from developers of good serious games. What drives them to make the game at the first place? What do they find different from developing an entertainment game? What are their thoughts on the future of serious games?