This hands-on course guides learners through the complete process of building a 2D endless runner game inspired by Jetpack Joyride using the Unity game engine. Students will construct a playable character, develop responsive jetpack mechanics, and implement dynamic hazards and collectibles to create an engaging game loop.



Unity: Create a 2D Jetpack Joyride Clone Game
This course is part of Advanced Unity Projects: RPG, Level Design & VFX Specialization

Instructor: EDUCBA
Access provided by GNA University
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12 assignments
August 2025
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There are 3 modules in this course
This module introduces learners to the fundamentals of building a Jetpack Joyride clone using Unity, focusing on project setup, player character creation, and implementing core movement mechanics including jetpack functionality and basic environment interaction.
What's included
8 videos4 assignments
This module focuses on constructing the interactive game world by adding animated environments, hazards like lasers, and collectible objects, while also exploring object reuse through prefabs and dynamic instantiation.
What's included
10 videos4 assignments
This final module enhances gameplay experience by adding user interface elements, sound design, and visual polish through parallax effects and background scrolling techniques.
What's included
6 videos4 assignments
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