Bring a character to life with the power of 3D design in Unreal Engine.
In this class, Lucas will teach you how to use Unreal Engine for the first time and leverage the software to create your own custom character. From recording a personalized facial capture to customizing a Metahuman character, you’ll discover that creating a playable character within Unreal Engine isn’t as intimidating as you might think. With Lucas as your guide, you’ll: - Discover Unreal Engine and how to navigate the software - Use the Metahuman app to create a customized character - Import your character into Unreal Engine - Play your character within a template level - Plus, you’ll get a behind-the-scenes look at Lucas’ work process as a full-time animator. Whether you dream of working as an animator in films or video games or you are just curious about 3D character animation, you’ll leave this class knowing how to create your own unique character that your audience can connect to. To take this class, you don’t need any Unreal Engine experience. All you need is an interest in creating your own 3D films or video games as well as the Unreal Engine software, a computer, and a three button mouse. To record your own facial capture you’ll need an iPhone and the Live Link App but you can also download free motion capture data online if you don’t have an iPhone. Instructor bio: Lucas Ridley is a professional animator whose work has appeared in films by directors like Steven Spielberg and Robert Zemeckis, as well as in major game studios. Originally from Kentucky, his career has taken him around the world, from Los Angeles to London, contributing to blockbuster projects while also pursuing personal creative work. Lucas brings that industry experience into teaching, where he focuses on making animation approachable and frustration-free. His goal is to give learners clear, practical guidance to help them build confidence and create with independence.