This course features Coursera Coach!
A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Bring your game characters to life from scratch with this immersive and hands-on course that guides you through professional-level 3D character creation in Blender and seamless integration into Unity and Unreal Engine. You'll learn how to model, texture, rig, animate, and export stylized characters ready for gameplay and publishing. The course begins with detailed modeling in Blender—covering everything from facial features and body parts to hair and stylized clothing. You’ll then dive into unwrapping and texturing workflows, giving your character depth, realism, and personality through hand-painted textures and advanced shader techniques. In the next phase, you’ll rig and animate your character, creating walk, run, jump, and idle cycles before exporting everything into game engines. You'll learn how to integrate assets into both Unreal Engine and Unity, set up controllers, implement cameras, and polish character movement mechanics. This course is ideal for aspiring game developers, 3D artists, and hobbyists who want to master character design workflows from start to finish. Prior experience with Blender is recommended, but not required. The difficulty level is intermediate, balancing creative and technical skills with real-world application. By the end of the course, you will be able to model, texture, rig, animate, and export a complete game-ready character, and integrate it into Unity or Unreal Engine with full gameplay functionality.