Packt
Master Character Design in Blender for Unity, Unreal Engine
Packt

Master Character Design in Blender for Unity, Unreal Engine

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create fully stylized 3D characters in Blender from references to final model

  • Rig and animate game characters with walk, run, jump, and idle cycles

  • Export and integrate your character into Unity and Unreal Engine

  • Build and texture immersive game environments with particle-based asset placement

Details to know

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Recently updated!

October 2025

Assessments

9 assignments

Taught in English

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There are 8 modules in this course

In this module, we will start by aligning reference images and then build a stylized 3D character from the ground up. You’ll model facial features like the eyes, nose, lips, and ears, followed by the head, upper body, hands, and legs. We’ll also design stylized hair to bring your character’s personality to life.

What's included

12 videos1 reading1 assignment

In this module, we will model the full outfit for your 3D character, including a stylized t-shirt, pants, and shoes. You’ll then refine the clothing using Blender’s cloth brush to create natural folds and realistic fabric behavior that enhances your character’s look.

What's included

4 videos1 assignment1 plugin

In this module, we will prepare your character for the texturing phase by optimizing and unwrapping the model. You'll paint stylized skin, hair, and outfit textures, and explore how to convert your character into a cartoon-style look with a unique 2D aesthetic in 3D space.

What's included

9 videos1 assignment1 plugin

In this module, we will rig your character and animate essential movement cycles such as walking, running, jumping, and idle poses. You’ll also learn how to export the rigged and animated character to game engines like Unity and Unreal for further integration.

What's included

6 videos1 assignment1 plugin

In this module, we will build a fully playable environment for your character. Starting with terrain modeling, you’ll create elements like paths, bridges, vegetation, and rocks. You'll also learn how to texture the environment and export it for use in Unity or Unreal Engine.

What's included

16 videos1 assignment1 plugin

In this module, we will bring your Blender creations into Unreal Engine 5. You’ll learn how to set up the environment, import your character, build game logic, add animations, and implement camera and movement controls. Finally, you’ll package your project for Windows release.

What's included

12 videos1 assignment1 plugin

In this module, we will recreate your character game in Unity. You’ll import assets, set up movement scripts and animations, and implement joystick controls. This section wraps up with exporting your game as an APK file for Android, making it ready for mobile users.

What's included

9 videos1 assignment1 plugin

In this module, we will conclude the course by summarizing everything you’ve accomplished—from modeling and texturing to rigging and publishing a game. You’ll also receive insights into advancing your skills and exploring new creative directions in 3D character and game design.

What's included

1 video2 assignments

Instructor

Packt - Course Instructors
Packt
1,000 Courses238,708 learners

Offered by

Packt

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