By the end of this course, learners will be able to design procedural mazes, implement interactive elements, and optimize a fully playable Unity game. They will build skills in procedural generation, player mechanics, camera configuration, and performance tuning—core competencies for modern game developers.



Master Unity Maze Games: Design, Build & Optimize
This course is part of Unity Game Development: Fun Mini-Game Projects Specialization

Instructor: EDUCBA
Access provided by BEI Center for Career Transformation
What you'll learn
Design procedural mazes using grid-based logic, randomization, and structure.
Implement interactive features like doors, expanded rooms, and decorations.
Develop player mechanics, responsive cameras, and optimize performance.
Skills you'll gain
Details to know

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10 assignments
September 2025
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There are 3 modules in this course
This module introduces learners to the foundations of procedural maze creation in Unity. Students will explore grid-based logic, random cell generation, and wall alignment, culminating in the assembly of a complete maze structure. By mastering these techniques, learners establish the core framework for their maze game.
What's included
10 videos4 assignments1 plugin
This module focuses on enhancing gameplay by incorporating interactive and aesthetic elements into the maze. Learners will design functional doors, refine their mechanics, and integrate rooms that add scale and variety to the maze experience. By the end, students will enrich the maze environment with engaging player interactions.
What's included
7 videos3 assignments
This module guides learners in building the player experience and optimizing gameplay. Students will create a player character, configure movement and camera systems, and add mechanics for door traversal. Finally, they will optimize the project for performance, resulting in a polished maze game.
What's included
6 videos3 assignments
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