Build Wireframes and Low-Fidelity Prototypes is the third course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you’ll continue to design a mobile app for your professional UX portfolio. You’ll start by creating storyboards and getting familiar with the basics of drawing. Then, you'll create paper wireframes and digital wireframes using the design tool Figma. You’ll also create a paper prototype and a digital low-fidelity prototype in Figma.

Build Wireframes and Low-Fidelity Prototypes

Build Wireframes and Low-Fidelity Prototypes
This course is part of Google UX Design Professional Certificate

Instructor: Google Career Certificates
Access provided by University of Warwick
403,454 already enrolled
9,601 reviews
What you'll learn
Create storyboards to come up with ideas about solutions to user needs.
Create wireframes on paper and digitally in the design tool Figma.
Build paper prototypes to create interactive designs.
Design low-fidelity prototypes in Figma.
Skills you'll gain
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There are 3 modules in this course
Welcome to the world of wireframes! You'll start by learning how to use research findings to inform ideation during the design process. Next, you'll create two types of storyboards: big picture and close-up. Then, you'll draw your first wireframes, and you'll explore the benefits of wireframing. Keep in mind that at this point in the design process, you should have lots of ideas for designs that address real user needs. You want to refine those ideas, and wireframing can help you do that.
What's included
10 videos11 readings4 assignments
This is an action-packed part of the course where you'll draw wireframes for a mobile app! First, you'll draw lots of wireframes on paper. Then, you'll transition to digital wireframes in the design tool Figma. You'll even learn directly from Figma about how to best use their tool. Finally, you'll apply Gestalt Principles, like similarity, proximity, and common region, to your wireframes.
What's included
10 videos5 readings3 assignments
You've gone through the first three stages of the design process: empathize, define, and ideate. Now, you'll enter the fourth stage of the design process: prototype. First, you'll create a paper prototype of your mobile app. Then, you'll transition to a digital low-fidelity prototype in Figma. In addition, you'll explore ways to recognize potential bias in your designs and learn how to avoid deceptive patterns.
What's included
13 videos17 readings6 assignments1 plugin
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Reviewed on Oct 1, 2022
I learnt most of my firsts here. My first Lo-Fi prototype on paper and then on Figma. Feels accomplishing. Thanks a lot coursera for the financial aid and to the mentors for wonderful teaching.
Reviewed on Jan 17, 2023
This was the most exciting part of this entire course ! Learning the basics of Figma & developing real time Prototypes on Figma, Making SB & Wireframes everything was very refreshing !
Reviewed on Jan 15, 2026
This course gives you a clear foundation of how to use figma and everything that low-fidelity protypes entail, while it may seem or be intimidating, trust me that they make it very simple and clear!
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