By the end of this course, learners will be able to model detailed furniture, apply realistic textures, and configure advanced lighting setups in Autodesk 3ds Max. Through a structured approach, you will construct essential assets such as TV units, tables, lamps, and floor details, while applying UVW mapping, Multi/Sub-Object materials, and PBR texturing workflows to bring surfaces to life. You will also correct UV distortions, simulate realistic glass, and configure skylight and photometric lighting to achieve photorealistic renders.

3ds Max Architecture: Model, Texture & Light

3ds Max Architecture: Model, Texture & Light
This course is part of 3ds Max Architectural Rendering Masterclass Specialization

Instructor: EDUCBA
Access provided by Shoolini University
10 reviews
What you'll learn
Model and texture detailed interior furniture in 3ds Max.
Apply UVW mapping and PBR workflows for realism.
Configure photometric lighting for photorealistic renders.
Skills you'll gain
Tools you'll learn
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November 2025
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Showing 3 of 10
Reviewed on Feb 12, 2026
This course provides a fantastic hands-on introduction to architectural visualization in 3ds Max, making complex tools easy to understand and apply.
Reviewed on Feb 9, 2026
The teachers were excellent at making sure that the pace was suitable and that the pupils were following.
Reviewed on Feb 19, 2026
Learning how to fix UV distortions and apply Multi/Sub-Object materials added a professional touch to my work.





