Hellen Caroline Salvato account profile
Personal details
Hellen Caroline Salvato
Lives in Campinas, Brazil
Highlights

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)

Learn English: Beginning Grammar Specialization (University of California, Irvine)
Highlights

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)

Learn English: Beginning Grammar Specialization (University of California, Irvine)
Work preferences
Desired roles
Application Developer / Engineer
(Entry-level)
Machine Learning Engineer
(Entry-level)
Game Engineer
(Mid-level)
Additional info
Links & Resume
Highly motivated game developer with experience in software and game engineering across various architectures. Possesses a strong research background in artificial intelligence, cognitive architecture, and their application in games. Demonstrates a commitment to continuous learning and knowledge sharing through content creation across itch.io, a personal website, and other platforms.
Experience
Work history
Game Developer at Ilex Games
(February 2020 - Present)
Programming and development of digital games using the Unity tool together with the C# programming language. Within Ilex Games, I worked on projects developing educational games and entertainment games. I worked with virtual reality technologies (VR), augmented reality (AR), and in the development of 2D and 3D games.
Video Game Designer at ALGameCode
(March 2024 - Present)
I am the creator and lead developer of the Mind Cave project, which was awarded funding in 2023 through the Paulo Gustavo Law (LPG) in the city of Campinas. The project was ranked first in the grant selection and is currently under development throughout 2024. In addition to conceiving and creating the project, I also serve as the lead game designer and developer, overseeing both the design and execution stages of the game.
Unity Developer at ISGAME International School of Game
(August 2021 - March 2022)
Programming and development of digital games using the Unity tool together with the C# programming language. At ISGame I worked mainly on the development of serious games and mobile apps.
Education
Credentials
Universidade Estadual de Campinas
Master's degree in Engineering
August 2017 - Present
Instituto Federal de Educação, Ciência e Tecnologia de São Paulo
Bachelor's degree in Computer Science, graduated July 2016
August 2013 - July 2016

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)
Completed February 2025
Courses

Universidade de São Paulo · Course
Projeto Aplicado - Introdução a Gestão de Projetos
Completed February 2025

Universidade de São Paulo · Course
Gestão de Riscos e de Mudanças em Projetos
Completed January 2025

Universidade de São Paulo · Course
Orçamento e Cronograma de Projetos
Completed December 2024



