Hellen Caroline Salvato account profile

Personal details

Hellen Caroline Salvato

Location

Lives in Campinas, Brazil

Highlights

Introdução aos Princípios e Práticas da Gestão De Projetos_logo

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)

Learn English: Beginning Grammar_logo

Learn English: Beginning Grammar Specialization (University of California, Irvine)

Highlights

Introdução aos Princípios e Práticas da Gestão De Projetos_logo

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)

Learn English: Beginning Grammar_logo

Learn English: Beginning Grammar Specialization (University of California, Irvine)

Work preferences

Desired roles

Application Developer / Engineer

(Entry-level)

Machine Learning Engineer

(Entry-level)

Game Engineer

(Mid-level)

Additional info

Links & Resume

Highly motivated game developer with experience in software and game engineering across various architectures. Possesses a strong research background in artificial intelligence, cognitive architecture, and their application in games. Demonstrates a commitment to continuous learning and knowledge sharing through content creation across itch.io, a personal website, and other platforms.

Experience

Work history

Game Developer at Ilex Games

(February 2020 - Present)

Programming and development of digital games using the Unity tool together with the C# programming language. Within Ilex Games, I worked on projects developing educational games and entertainment games. I worked with virtual reality technologies (VR), augmented reality (AR), and in the development of 2D and 3D games.

Video Game Designer at ALGameCode

(March 2024 - Present)

I am the creator and lead developer of the Mind Cave project, which was awarded funding in 2023 through the Paulo Gustavo Law (LPG) in the city of Campinas. The project was ranked first in the grant selection and is currently under development throughout 2024. In addition to conceiving and creating the project, I also serve as the lead game designer and developer, overseeing both the design and execution stages of the game.

Unity Developer at ISGAME International School of Game

(August 2021 - March 2022)

Programming and development of digital games using the Unity tool together with the C# programming language. At ISGame I worked mainly on the development of serious games and mobile apps.

Education

Credentials

Universidade Estadual de Campinas

Master's degree in Engineering

August 2017 - Present

Instituto Federal de Educação, Ciência e Tecnologia de São Paulo

Bachelor's degree in Computer Science, graduated July 2016

August 2013 - July 2016

Introdução aos Princípios e Práticas da Gestão De Projetos_logo

Introdução aos Princípios e Práticas da Gestão De Projetos Specialization (Universidade de São Paulo)

Category: Leadership and Management
Category: Strategy and Operations
Category: Project Management
Category: Communication
Category: Planning

Completed February 2025

Courses

Universidade de São Paulo_logo

Universidade de São Paulo · Course

Projeto Aplicado - Introdução a Gestão de Projetos

Category: Leadership and Management

View certificate

Completed February 2025

Universidade de São Paulo_logo

Universidade de São Paulo · Course

Gestão de Riscos e de Mudanças em Projetos

Category: Change Management
Category: Project Management
Category: Risk Management
Category: Strategy and Operations
Category: Strategy and Operations

View certificate

Completed January 2025

Universidade de São Paulo_logo

Universidade de São Paulo · Course

Orçamento e Cronograma de Projetos

Category: Project Management
Category: Leadership and Management
Category: Estimation
Category: Project Management
Category: Business Process Management

View certificate

Completed December 2024