Intended for both newcomers who are curious about video games and experienced gamers who want to reflect on their passion, this course will explore what happens to stories, paintings, and films when they become the basis of massively multiplayer online games. The Lord of the Rings trilogy—the novels, films, and video game—are our central example of how “remediation” transforms familiar stories as they move across media.
Online Games: Literature, New Media, and NarrativeVanderbilt University
About this Course
- 5 stars77.05%
- 4 stars14.70%
- 3 stars4.11%
- 2 stars1.76%
- 1 star2.35%
TOP REVIEWS FROM ONLINE GAMES: LITERATURE, NEW MEDIA, AND NARRATIVE
Comprehensive, interesting course. Doesn’t rely heavily on gaming, so those who are more comfortable with literature are engaged. The video format added to the experience.
This was challenging and rewarding. I loved it. Very well done! Thank you!
I am really grateful for the course that gave me the idea and theorethical background to create a transmedia experience with my daughters around the Hobbit and Lotro
Great juxtaposition of online game play and relevant classic literature. Interesting format. Makes the opposite of the usual boring lecture class.
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