In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We'll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept.
This course is part of the Game Design: Art and Concepts Specialization
About this Course
Skills you will gain
- Interactive Storytelling
- Video Game Development
- Video Game Design
- Game Design
Syllabus - What you will learn from this course
Week 1: An Introduction to Story
Week 2: Game Story Structure
Week 3: Story Workshop
Week 4: From Story to Game
- 5 stars78.16%
- 4 stars16.90%
- 3 stars3.34%
- 2 stars1.14%
- 1 star0.44%
TOP REVIEWS FROM STORY AND NARRATIVE DEVELOPMENT FOR VIDEO GAMES
I am glad that I have chosen to sign up to this course. It has open up my vision to a whole new world. Thanks so very much. The professor is engaging and the course content is fascinating.
This course is pretty cool. I actually learned a lot about analyzing narratives and writing that I hadn't really considered before... It's totally worth it.
it was good but i think more visual elements would have been pretty cool. Also more examples of official documents that they use in big studios, those are pretty cool but i would like some more.
The course is really good and really educational and i would recommend people about it. Though the thing that i didn't like was that i wanted some more examples for different types of games.
About the Game Design: Art and Concepts Specialization
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