Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it.
This course is part of the Game Design: Art and Concepts Specialization
About this Course
Skills you will gain
- Level Design
- Video Game Design
- Game Design
Syllabus - What you will learn from this course
Introduction to World Design
Do Your Research
The Way You Move
A Whole World
- 5 stars65.13%
- 4 stars22.41%
- 3 stars6.68%
- 2 stars3.53%
- 1 star2.22%
TOP REVIEWS FROM WORLD DESIGN FOR VIDEO GAMES
Really enjoyed this class. I am a very visual person and this class was much more fun and a bit easier as I could express my ideas visually much more easily than If I had to write everything down.
Great course! A lot of new and useful stuff. I really enjoyed another part of Game Design: Art and Concepts Specialization. Keep up the great work, guys!
It's a pretty great course, it shows the basics of worldbuing and from there we can start exploring the deepness of this topic.
More ground to cover and harder assignments but all the more learning bc of that :) Example of how to do the assignment v helpful!
About the Game Design: Art and Concepts Specialization
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