California Institute of the Arts
Game Design Document: Define the Art & Concepts
California Institute of the Arts

Game Design Document: Define the Art & Concepts

This course is part of Game Design: Art and Concepts Specialization

Taught in English

Some content may not be translated

Théotime Vaillant

Instructor: Théotime Vaillant

6,640 already enrolled

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Course

Gain insight into a topic and learn the fundamentals

4.7

(252 reviews)

|

98%

Intermediate level
Some related experience required
16 hours (approximately)
Flexible schedule
Learn at your own pace

Details to know

Shareable certificate

Add to your LinkedIn profile

Course

Gain insight into a topic and learn the fundamentals

4.7

(252 reviews)

|

98%

Intermediate level
Some related experience required
16 hours (approximately)
Flexible schedule
Learn at your own pace

See how employees at top companies are mastering in-demand skills

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Build your subject-matter expertise

This course is part of the Game Design: Art and Concepts Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate
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There are 7 modules in this course

Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers.

What's included

4 videos14 readings1 peer review1 discussion prompt

In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice.

What's included

1 video11 readings1 peer review1 discussion prompt

In Week 3 you'll continue refining your prototype.

What's included

1 reading1 peer review

In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials.

What's included

2 videos2 readings1 peer review

Week 5 is a continuation of the last: refine your visual materials and upload them for one last pass.

What's included

2 readings1 peer review

Your finished, polished game design document is submitted for final review. Check out the bonus material later this week as well. Good luck!

What's included

2 videos1 reading1 peer review

The final week. We will be wrapping things up this week and reviewing our final projects.

What's included

1 reading

Instructor

Instructor ratings
4.8 (37 ratings)
Théotime Vaillant
2 Courses35,531 learners

Offered by

Recommended if you're interested in Music and Art

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4.7

252 reviews

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