The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way.
This course is part of the Game Design: Art and Concepts Specialization
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Syllabus - What you will learn from this course
Week 1: Ideation
Week 2: Prototyping and Playtesting
Week 3: Prototyping and Playtesting continued
Week 4: Visualization
Reviews
- 5 stars81.97%
- 4 stars14.16%
- 3 stars1.71%
- 2 stars0.42%
- 1 star1.71%
TOP REVIEWS FROM GAME DESIGN DOCUMENT: DEFINE THE ART & CONCEPTS
The course was nicely prepared and structured, in my opinion it lacked a bit of content compared to the rest of the specialization. But it's a good rounding up of everything we learned before.
Very hands on and creative. Pushed my ideas to the paper and to develop further and better than I would ever without guidance. Thank you so much.
Great way to wrap up the overall course. Very pleased with my final product!
Exceptional class and specialization, very thankful for the opportunity!
About the Game Design: Art and Concepts Specialization

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