Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
This course is part of the Game Design: Art and Concepts Specialization
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About this Course
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Try Coursera for BusinessSkills you will gain
- Video Game Development
- Gameplay
- Video Game Design
- Game Design
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Syllabus - What you will learn from this course
Week 1: The Simplest Games
Week 2: Rules and Discovery
Week 3: Tell a Story
Week 4: The Friend and the Enemy
Reviews
- 5 stars79.68%
- 4 stars16.19%
- 3 stars2.75%
- 2 stars0.77%
- 1 star0.58%
TOP REVIEWS FROM INTRODUCTION TO GAME DESIGN
My review is when i'm already in week 3 of this course. Really worthed to participate in this course, especially when you've finished your assignment and your classmate review your works! :)
Fran Krause is the best teacher. He really knows what are games, what we use them for and How make them fun!
In simply steps he tought me that game designing is what i want to do in my life
This course is going to teach you techniques on how your Video Games can become popular,can reach a wide audience.It will also talk to you about the importance of Documentation.
This course inspire me a lot. It is not easy, but with tons of fun. I spent a long time to think out the idea and make it and improve it. I did progress in gaming making as a fresh man. Thank you!
About the Game Design: Art and Concepts Specialization

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