Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.

Introduction to Game Design
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Introduction to Game Design
This course is part of Game Design: Art and Concepts Specialization

Instructor: Fran Krause
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There are 4 modules in this course
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Reviewed on Oct 8, 2017
Excellent course.Fran is such a good teacher. He addressed all my previous concerns regarding game design and explained the fundamental features in easy to approach and direct ways.
Reviewed on Jul 11, 2021
This ia very simple but accurate course for being an introduction to game design, and it´s also funny which makes it very different form other courses, ans that´s something I really apreciate.
Reviewed on Apr 12, 2020
I really loved doing this course. Learnt how to make a simple game and make it really interesting! I loved how the easily the instructor was able to teach us and make us curious throughout the course.
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