EDUCBA
Master Unity Game Physics: Apply, Simulate & Transform

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EDUCBA

Master Unity Game Physics: Apply, Simulate & Transform

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Apply Newton’s laws to simulate forces, motion, and rocket/projectile systems.

  • Use Rigidbody physics, torque, and vectors to create realistic interactions.

  • Implement matrix transformations and inertia tensors for advanced mechanics.

Details to know

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Recently updated!

September 2025

Assessments

18 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the Unity Advanced Game Development, Physics & GUI Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
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There are 4 modules in this course

This module introduces the fundamentals of game physics in Unity, focusing on Newton’s laws of motion, inertia, and how forces shape realistic gameplay. Learners build a foundation in mechanics while coding simple Unity scripts to simulate physical interactions.

What's included

12 videos4 assignments1 plugin

This module explores real-world physics applications within Unity, including measurement systems, rocket thrust modeling, and projectile motion with gravity and air resistance. Learners gain practical skills in coding constants, forces, and realistic simulations.

What's included

11 videos4 assignments

This module dives into coding flow, simple physics-based games, and the role of mathematics in Unity. Learners explore inertia, matrices, and operations that enable transformations and accurate mechanics within gameplay.

What's included

12 videos4 assignments

This advanced module covers linear and rotational transformations, matrices, vectors, torque, and the Magnus Effect. Learners explore how mathematics translates into realistic mechanics, enabling complex simulations such as spinning objects, curved trajectories, and rotational dynamics.

What's included

19 videos6 assignments

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Instructor

EDUCBA
EDUCBA
279 Courses107,607 learners

Offered by

EDUCBA

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