Packt
Learn Blender Simulations the Right Way
Packt

Learn Blender Simulations the Right Way

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create realistic campfire simulations with sparks and motion blur

  • Simulate chaotic explosions using smoke, fire, and particle effects

  • Implement fluid simulations for waterfalls with waves and foam

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Recently updated!

October 2025

Assessments

15 assignments

Taught in English

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There are 15 modules in this course

In this section, we delve into the fundamentals of Mantaflow in Blender, focusing on creating realistic liquid and smoke simulations. We guide you through implementing basic simulations and optimizing settings for efficient rendering, enhancing your 3D modeling skills.

What's included

2 videos4 readings1 assignment

In this section, we explore the technical aspects of Blender simulations, focusing on domains, flows, and effectors to enhance your ability to create realistic liquid and fire effects. We analyze domain settings, design flow objects, and implement effectors to effectively control and influence simulation dynamics.

What's included

1 video7 readings1 assignment

In this section, we create a realistic campfire simulation in Blender by focusing on domain settings, fire materials, and particle systems for sparks. We enhance 3D modeling skills through practical applications of these techniques.

What's included

1 video3 readings1 assignment

In this section, we explore creating a realistic waterfall simulation using Blender's Mantaflow, focusing on setting up simulations with optimal settings and enhancing fluid motion with vector blur. We aim to reduce trial and error in fluid simulations, enabling efficient production of high-quality animations.

What's included

1 video6 readings1 assignment

In this section, we explore creating realistic explosion effects in Blender by implementing a particle system and designing simulations. We also analyze rendering techniques in Cycles and EEVEE to enhance animation quality.

What's included

1 video4 readings1 assignment

In this section, we delve into the implementation of soft body simulations in Blender, focusing on creating realistic animations through understanding collision objects and soft body settings. We also explore the interactions between multiple soft bodies to enhance the complexity and dynamism of animated scenes.

What's included

1 video7 readings1 assignment

In this section, we create a soft body obstacle course, focusing on implementing simulations and rendering glass materials in EEVEE. We also set up camera tracking to enhance animation fluidity.

What's included

1 video3 readings1 assignment

In this section, we explore cloth simulations in Blender, focusing on creating realistic 2D and 3D objects by understanding collision objects and mastering simulation settings and values.

What's included

1 video6 readings1 assignment

In this section, we create a realistic flag simulation in Blender by adding essential components like the flag, flagpole, and rope, and applying cloth dynamics for lifelike animation. We also design authentic materials and textures, culminating in a rendered animation that demonstrates practical applications of Blender's tools for various projects.

What's included

1 video3 readings1 assignment

In this section, we delve into the fundamentals of rigid body simulations in Blender, focusing on maintaining object structure during interactions. We explore how to utilize rigid body constraints and settings to design realistic animations and ensure optimal performance.

What's included

1 video6 readings1 assignment

In this section, we apply Blender's rigid body simulation to create a physics-based animation featuring a wrecking ball, domino chain reaction, and elevator interaction. We focus on practical techniques for crafting realistic animations using Blender's physics engine.

What's included

1 video4 readings1 assignment

In this section, we explore dynamic paint in Blender, transforming objects into interactive canvases and brushes to create realistic effects like footprints and water ripples. We focus on implementing paint simulations and analyzing settings for optimal creative results.

What's included

1 video7 readings1 assignment

In this section, we animate a paintbrush along a curve in Blender, create hair particles for realistic bristle effects, and simulate dynamic paint to customize materials for creative projects.

What's included

1 video5 readings1 assignment

In this section, we explore creating a realistic raindrop effect using dynamic paint and particles, focusing on setting up scenes, simulating waves, and rendering animations with enhanced detail and realism.

What's included

1 video4 readings1 assignment

In this section, we explore combining dynamic paint, cloth, and fire simulations in Blender to create a burning-up effect. We focus on animating vertex groups, using the Mask modifier, and understanding the impact of modifier order on simulation outcomes.

What's included

1 video4 readings1 assignment

Instructor

Packt - Course Instructors
Packt
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