EDUCBA
Unity Shader Programming: Create & Optimize
EDUCBA

Unity Shader Programming: Create & Optimize

EDUCBA

Instructor: EDUCBA

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Gain insight into a topic and learn the fundamentals.
2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create and customize shaders using Unity’s rendering tools.

  • Implement realistic lighting and advanced visual effects.

  • Optimize shader performance for high-quality game visuals.

Details to know

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Assessments

21 assignments

Taught in English
Recently updated!

November 2025

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There are 5 modules in this course

This module introduces the fundamentals of Unity shaders, including the shader pipeline, essential properties, and variable handling. Learners will explore how to declare properties, use shader variables, and build simple shaders with transparency and textures to establish a strong foundation in shader programming.

What's included

18 videos4 assignments

This module covers Unity’s lighting models and explores how to blend textures, implement custom shading models, and use probes for advanced illumination. Learners will understand how lighting interacts with surfaces and how to integrate reflection and light probes for realistic environments.

What's included

18 videos4 assignments

This module focuses on vertex and fragment shader development. Learners will animate and extrude vertices, create volumetric effects, and explore fragment shaders with GrabPass, glass, and water rendering techniques for dynamic visual effects.

What's included

17 videos5 assignments

This module emphasizes shader optimization and performance profiling. Learners will apply post-processing image effects, explore blending modes, film effects, and advanced night vision shaders while balancing visual quality with runtime efficiency.

What's included

25 videos5 assignments

This module explores advanced shader programming concepts, including custom includes, fur rendering, and heat map shaders. Learners will create reusable shader components and implement specialized effects for cutting-edge Unity graphics.

What's included

6 videos3 assignments

Instructor

EDUCBA
EDUCBA
559 Courses151,552 learners

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EDUCBA

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