Packt
Unreal Engine 5 - Blueprints Game Developer Masterclass

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Packt

Unreal Engine 5 - Blueprints Game Developer Masterclass

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

16 hours to complete
3 weeks at 5 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

16 hours to complete
3 weeks at 5 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Apply Blueprint communication to create interactive game elements.

  • Analyze Blueprint execution order and event graph basics to optimize game logic.

  • Design and implement custom functions, macros, and events for game development.

Details to know

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Recently updated!

October 2024

Assessments

6 assignments

Taught in English

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There are 15 modules in this course

In this module, we will introduce the course on Unreal Engine 5 Blueprints game development. You will learn about the goals of the course, the instructor's teaching style, and what to expect in terms of skills and knowledge by the end of the program.

What's included

1 video1 reading

In this module, we will dive into the essential elements of Unreal Engine 5's Blueprints, focusing on visual scripting basics. You’ll learn how to navigate the interface, create simple gameplay mechanics, and optimize your Blueprints with organization techniques.

What's included

6 videos

In this module, we will explore the different variable types in Unreal Engine 5 Blueprints. You will learn how to use variables for calculations, control logic, and dynamic game interactions by manipulating variable values during gameplay.

What's included

14 videos1 assignment

In this module, we will introduce arrays and their use in Unreal Engine 5 Blueprints. You’ll learn how to store and manipulate data in arrays to control game mechanics, from simple operations to complex data management.

What's included

11 videos

In this module, we will focus on flow control techniques in Blueprints. You’ll learn how to control the execution of game logic, making decisions based on conditions and loops to create dynamic gameplay behavior.

What's included

9 videos

In this module, we will explore functions, events, and macros in Unreal Engine 5 Blueprints. You’ll learn how to encapsulate and reuse pieces of code, creating flexible and modular game mechanics through functions and events.

What's included

10 videos1 assignment

In this module, we will delve into enumerators and their role in Unreal Engine 5. You’ll learn to define custom enumerators and use them in game logic to create clear, organized decision-making processes.

What's included

5 videos

In this module, we will cover the essential building blocks of game structure in Unreal Engine 5. You’ll learn how to create and customize actors, components, and game modes to define the behavior and appearance of in-game objects.

What's included

7 videos

In this module, we will examine actors in Unreal Engine, focusing on static and skeletal meshes. You’ll learn how to manipulate actor properties and create dynamic interactions through spawning, destruction, and transformations.

What's included

10 videos1 assignment

In this module, we will focus on communication between Blueprints in Unreal Engine 5. You’ll learn different methods for passing data and triggering events between Blueprints, ensuring efficient collaboration between game objects.

What's included

7 videos

In this module, we will guide you through the process of creating a first-person character in Unreal Engine 5. You’ll set up movement, camera control, and input mapping for different devices, and implement object interactions.

What's included

13 videos

In this module, we will explore time control in Unreal Engine, using timelines and timers to create dynamic, animated game objects. You’ll learn to manipulate object properties over time and control event timing for precise gameplay actions.

What's included

20 videos1 assignment

In this module, we will focus on spatial control using vectors in Unreal Engine 5. You’ll learn to calculate distances, normalize vectors, and perform advanced vector manipulations to control actor movement and orientation in 3D space.

What's included

14 videos

In this module, we will explore materials and color customization in Unreal Engine 5. You’ll learn to create realistic materials, apply textures, and dynamically adjust material properties during runtime to create visually stunning effects.

What's included

18 videos

In this module, we will dive into UI/UX design in Unreal Engine 5. You’ll create interactive, responsive interfaces using Widget Blueprints, and implement dynamic UI elements to enhance player interaction and user experience.

What's included

14 videos2 assignments

Instructor

Packt - Course Instructors
Packt
373 Courses11,275 learners

Offered by

Packt

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