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Learner Reviews & Feedback for Research Methodologies by Queen Mary University of London

4.7
stars
806 ratings

About the Course

This course focuses on research methodologies. In this vein, the focus will be placed on qualitative and quantitative research methodologies, sampling approaches, and primary and secondary data collection. The course begins with a discussion on qualitative research approaches, looking at focus groups, personal interviews, ethnography, case studies and action research. We will also discuss quantitative research methods with a focus on experimental research design and survey methodology. There will be an exploration of the sampling design process and different sampling approaches, including probability and non-probability sampling as well as sample size and non-response issues. We will look at the nature and scope of primary and secondary data, and the importance of measurement. We will look at the role of the Internet in market research as well as non-comparative scaling techniques. The course ends with a discussion on different data collection approaches, with a focus on observation, content analysis, narrative research, phenomenology, and the collection of data using ethnography....

Top reviews

WP

Nov 28, 2023

The course is very informative and guides you well through research methodologies as a beginner.

MS

Jul 29, 2024

The corse is very well structured , planned and executed .Very professional in nature . Highly innovative.

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151 - 175 of 208 Reviews for Research Methodologies

By NARESH S

Feb 8, 2025

Good

By NELABALLI A

Nov 25, 2024

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Nov 23, 2024

good

By KIRUTHIC S

Oct 6, 2024

Good

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May 9, 2024

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Feb 4, 2024

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Nov 9, 2023

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Feb 4, 2023

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By RASHMI T

Mar 21, 2025

YES

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Mar 21, 2025

yes

By MUSTAPHA C

Mar 4, 2025

BON

By Arpan D

Mar 5, 2026

ok

By Kaliprasad S

Jul 12, 2025

ok

By Ashish B

Jul 10, 2025

na

By SHIVAM S

Apr 19, 2025

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By Robin G

Oct 23, 2024

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By Delos R K M (

Apr 29, 2025

G

By SHELNA C R

Oct 6, 2024

H

By Samarth S I

Mar 9, 2026

To meet the requirements of your 1500-word reflective assignment, I have expanded the content into a formal structure. You can copy and paste this directly into your submission box. Research Design: Customer Purchasing Intentions and Satisfaction regarding Supercell (Clash of Clans) 1. Introduction and Research Approach This project adopts a mixed-methods research approach to evaluate customer satisfaction and purchasing intentions within the mobile gaming brand, Supercell. By integrating both qualitative and quantitative paradigms, the study aims to achieve "triangulation," where the statistical breadth of quantitative data is enriched by the deep, contextual insights of qualitative inquiry. The quantitative component is essential for identifying broad trends and correlations—such as the relationship between "hours played" and "monthly spend." Conversely, the qualitative component focuses on the "phenomenology" of the player experience, seeking to understand the underlying motivations and emotional attachments that drive brand loyalty in a digital ecosystem. 2. Data Collection Approaches To gather comprehensive insights, I will employ three distinct data collection methods: Surveys (Quantitative): I will design a highly structured questionnaire delivered through an online platform. This survey will utilize non-comparative scaling techniques, specifically the Likert Scale (ranging from 1: Strongly Disagree to 5: Strongly Agree) to operationalize player attitudes toward in-game value. I will also include Stapel Scales to measure the intensity of player reactions to recent "Gold Pass" price adjustments. Focus Groups (Qualitative): I will conduct semi-structured focus groups with 6-8 participants per session. This format allows for "social interaction," where players can build upon each other's comments regarding game balance and community prestige. Observation: Utilizing automated electronic devices, I will analyze secondary behavioral data (player retention rates and session frequency) to supplement the self-reported data from surveys. 3. Sampling Design and Process The success of this research depends on a robust sampling design process. I will move away from convenience sampling to ensure the results are representative of the global player base. Target Population: All active players of Clash of Clans within the last six months. Sampling Technique: I will use Stratified Probability Sampling. The population will be divided into mutually exclusive and exhaustive strata based on spending behavior: "Non-spenders," "Micro-transaction users," and "High-value spenders (Whales)." Selection: Within each stratum, a Simple Random Sample will be selected independently. This ensures that even the smaller "Whale" demographic—which contributes significantly to revenue—is accurately represented in the final data set. 4. Sampling Considerations: Size and Non-Response To achieve a 95% confidence level with a 5% margin of error, I am targeting a sample size of 384 respondents for the quantitative survey. To address potential Non-Response issues, I will implement the following strategies: Incentives: Offering in-game currency (Gems) to participants who complete the full survey to increase the conversion rate. Follow-ups: Sending periodic reminders to non-respondents to mitigate "refusal bias." Validation: Comparing the demographics of the respondents against known internal secondary data to ensure the sample has not been skewed by self-selection bias. 5. Types of Data Utilization This research will synthesize multiple data types to ensure a 360-degree view of the brand: Primary Data: Original data collected specifically for this study via the aforementioned surveys and focus groups. Internal Secondary Data: Leveraging Supercell’s historical databases, including past purchase history and customer support tickets, to identify long-term trends in "purchasing intentions." External Secondary Data: Utilizing Syndicated Sources and market reports from firms like Sensor Tower to benchmark Supercell’s performance against competitors like Activision Blizzard or Ubisoft. Getty Images 6. Personal Reflection and Impact Reflecting on this research design, the most significant impact of this new knowledge is the shift from "unstructured" intuition to "standardized" methodology. I now understand that "satisfaction" is not a monolithic concept but a variable that must be carefully operationalized through scaling techniques like the Semantic Differential. Furthermore, recognizing the difference between Probability and Non-Probability sampling has fundamentally changed how I view data validity. By choosing Stratified Sampling, I can provide Supercell with actionable "strategic decision-making" insights that are statistically defensible, rather than just anecdotal. This perspective ensures that marketing strategies are built on a foundation of Empirical Evidence and rigorous analysis.

By Nikita D

May 16, 2025

The course content and the professor's teaching are excellent. Everything was explained clearly and in a structured manner, making it easy to understand even complex topics. The assignments and practice questions were very helpful in reinforcing the concepts and applying them effectively. Overall, a very well-designed and valuable course.

By Archisman S

May 26, 2025

The documents provided for reading could have been a little more clearer. There was a lot of jargon used and the language used was not very engaging. Other than that the course was good.

By MUMUNEY A V

Nov 17, 2023

Please review my work and I will do the same In fact, I have been working on reviewing since I completed this course

By Devendra S

Jul 7, 2025

Good content to cover key aspects of Research Methodologies. It will surely help in our career.

By Manasi U R

Jan 4, 2026

It is not very interactive but the information covered is systematic and useful.

By Chaithra G

Jan 18, 2026

I learned so many thinks in the process of Research Methodologies