This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack.
Offered By
About this Course
Learner Career Outcomes
33%
33%
Some familiarity with Photoshop and unity will be helpful, but not necessary.
Learner Career Outcomes
33%
33%
Some familiarity with Photoshop and unity will be helpful, but not necessary.
Offered by

Michigan State University
Michigan State University has been advancing the common good with uncommon will for more than 150 years.
Syllabus - What you will learn from this course
Week 1: Introduction to Pixel Art
Week 2: Pixel Art Environments
Week 3: Pixel Art Characters
Week 4: Pixel Art Animation
Reviews
TOP REVIEWS FROM PIXEL ART FOR VIDEO GAMES
I really loved this course, I learned how to create pixel art (assets = characters, tiles and backgrounds), how to sketch a character before working on it and create animation.
If you're a beginner trying out pixel art for games for the first time, this would be a great place to start. It will help you get started and would help you in the long run.
This was one of the most helpful courses I've ever done about game development or design. It is easy to follow and understand and it is also very rewarding.
This is amazing, helps a lot...especially when you are a programmer and you need some art support... Thanks Coursera, thanks Michigan University Staff...
About the Art for Games Specialization
In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area.

Frequently Asked Questions
When will I have access to the lectures and assignments?
What will I get if I subscribe to this Specialization?
What is the refund policy?
Is financial aid available?
Do I need to use Photoshop?
Why do I need to learn to import things into Unity if I'm an artist?
Wow, this seems like too much work!
More questions? Visit the Learner Help Center.