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In diesem Kurs gibt es 3 Module
This hands-on course guides learners through the complete process of building a 2D endless runner game inspired by Jetpack Joyride using the Unity game engine. Students will construct a playable character, develop responsive jetpack mechanics, and implement dynamic hazards and collectibles to create an engaging game loop.
Through modular lessons, learners will design animated environments, integrate visual effects, and configure interactive user interfaces and sound systems. By the end of the course, students will be able to apply parallax scrolling, generate game objects dynamically, and evaluate the flow of gameplay using core Unity features such as prefabs, physics, and scripting.
Ideal for intermediate Unity users, this course emphasizes real-world practices in 2D game development through project-based learning.
This module introduces learners to the fundamentals of building a Jetpack Joyride clone using Unity, focusing on project setup, player character creation, and implementing core movement mechanics including jetpack functionality and basic environment interaction.
Das ist alles enthalten
8 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
8 Videos•Insgesamt 68 Minuten
Introduction to Jetpack Joyride Clone Game in Unity•8 Minuten
Configuration•6 Minuten
Creating the Player Character•11 Minuten
Creating the Player Character Continues•9 Minuten
Setting Up Levels•8 Minuten
Jetpack Flames•7 Minuten
Moving the Character•11 Minuten
Moving the Character Continues•9 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Getting Started with Jetpack Joyride Clone•10 Minuten
Building and Animating the Player Character•10 Minuten
Jetpack Mechanics and Character Movement•10 Minuten
Graded - Game Setup and Core Player Mechanics•30 Minuten
World Design and Game Elements
Modul 2•3 Stunden abzuschließen
Moduldetails
This module focuses on constructing the interactive game world by adding animated environments, hazards like lasers, and collectible objects, while also exploring object reuse through prefabs and dynamic instantiation.
Das ist alles enthalten
10 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
10 Videos•Insgesamt 93 Minuten
Adding Rooms•10 Minuten
Animating the Character•10 Minuten
More on Animating the Character•11 Minuten
Grounding Character•6 Minuten
Adding Laser•9 Minuten
More on Adding Laser•12 Minuten
Laser Logic•10 Minuten
Addings Coins•9 Minuten
Addings Coins Continues•9 Minuten
Dynamically Creating Objects•7 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Environment, Animation, and Interaction•10 Minuten
Hazards and Collectibles•10 Minuten
Coins and Object Generation•10 Minuten
Graded - World Design and Game Elements•30 Minuten
User Interface, Audio, and Final Touches
Modul 3•2 Stunden abzuschließen
Moduldetails
This final module enhances gameplay experience by adding user interface elements, sound design, and visual polish through parallax effects and background scrolling techniques.
Das ist alles enthalten
6 Videos4 Aufgaben
Infos zu Modulinhalt anzeigen
6 Videos•Insgesamt 46 Minuten
Adding GUI•7 Minuten
More on Adding GUI•8 Minuten
Adding Music and Sound•8 Minuten
Adding Jetpack and Footstep Sounds•6 Minuten
Creating Parallax•10 Minuten
Scrolling Background•8 Minuten
4 Aufgaben•Insgesamt 60 Minuten
Creating the Game UI•10 Minuten
Integrating Game Sounds•10 Minuten
Background and Parallax Effects•10 Minuten
Graded - User Interface, Audio, and Final Touches•30 Minuten
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