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Il y a 2 modules dans ce cours
By the end of this course, learners will be able to design a fully functional Breakout game in Unity, implement physics-based ball mechanics, script a central Game Manager, create modular brick classes, and enhance gameplay with interactive particle effects.
This course takes learners step by step through the essentials of 2D game development, starting with the foundational setup of game objects and environment, and progressing to advanced scripting for managing win/lose conditions, scoring systems, and game states. With hands-on projects, learners gain practical experience in Unity’s physics engine, collision detection, and modular class design — skills directly transferable to other game development projects.
What makes this course unique is its focus on building a complete, polished arcade-style game while teaching best practices in game architecture, object hierarchy, and visual feedback systems. Whether you are a beginner exploring Unity for the first time or an aspiring game developer seeking to strengthen your fundamentals, this course equips you with the technical and creative skills to design engaging 2D games.
This module introduces learners to the fundamentals of creating a Breakout game in Unity. By exploring the core setup, environment design, ball scripting, and the Game Manager, learners will establish the foundation of gameplay mechanics. The focus is on understanding object hierarchy, collision physics, and structured game flow for a 2D arcade-style project.
Inclus
5 vidéos3 devoirs
Afficher les informations sur le contenu du module
5 vidéos•Total 37 minutes
Understanding the break out game•10 minutes
Setting up the game•8 minutes
Setting the environment•6 minutes
Ball script•6 minutes
Game Manager•7 minutes
3 devoirs•Total 50 minutes
Game Overview & Setup•10 minutes
Core Gameplay Elements•10 minutes
Graded-Building the Game Foundation•30 minutes
Enhancing Gameplay & Effects
Module 2•2 heures à terminer
Détails du module
This module builds on the game foundation by refining logic, adding advanced management, defining brick behaviors, and creating particle effects. Learners will implement engaging feedback systems and finalize the project with a clear understanding of modular design, visual polish, and game state management.
Inclus
5 vidéos3 devoirs
Afficher les informations sur le contenu du module
5 vidéos•Total 36 minutes
Scripting the game manager•8 minutes
Completing Game Manager Class•7 minutes
Writing The Bricks Class•5 minutes
Creating Particles•8 minutes
Conclusion•8 minutes
3 devoirs•Total 50 minutes
Advanced Game Management•10 minutes
Visuals & Wrap-Up•10 minutes
Graded-Enhancing Gameplay & Effects•30 minutes
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Avis des étudiants
4.5
13 avis
5 stars
46,15 %
4 stars
53,84 %
3 stars
0 %
2 stars
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1 star
0 %
Affichage de 3 sur 13
S
SV
4·
Révisé le 9 janv. 2026
The classic Breakout game format makes it easier to understand core concepts without feeling overwhelmed.
S
SS
5·
Révisé le 22 déc. 2025
The step-by-step approach helps learners build a complete Breakout-style game from scratch, reinforcing learning through practice.
L
LL
4·
Révisé le 29 déc. 2025
The pacing is comfortable, giving enough time to grasp each concept without feeling rushed.
When will I have access to the lectures and assignments?
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