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An Introduction to Interactive Programming in Python (Part 1)

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An Introduction to Interactive Programming in Python (Part 1)

Rice University

About this course: This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse. In part 1 of this course, we will introduce the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch. Part 1 of this class will culminate in building a version of the classic arcade game "Pong".

Who is this class for: Recommended Background - A knowledge of high school mathematics is required. The class is designed for students with no prior programming experience.


Created by:  Rice University
Rice University

  • John Greiner

    Taught by:  John Greiner, Lecturer

    Department of Computer Science

  • Stephen Wong

    Taught by:  Stephen Wong, Lecturer

    Computer Science

  • Scott Rixner

    Taught by:  Scott Rixner, Professor

    Computer Science

  • Joe Warren

    Taught by:  Joe Warren, Professor

    Computer Science
Basic Info
Course 1 of 7 in the Fundamentals of Computing Specialization
Commitment5 weeks of study, 7-10 hours/week
Language
English, Subtitles: Italian, Spanish, Chinese (Simplified)
How To PassPass all graded assignments to complete the course.
User Ratings
4.8 stars
Average User Rating 4.8See what learners said
Syllabus
WEEK 1
Week 0 - Statements, expressions, variables
Understand the structure of this class, explore Python as a calculator
6 videos, 4 readings
  1. Video: Introduction
  2. Video: CodeSkulptor
  3. Video: Arithmetic Expressions
  4. Leitura: Practice Exercises for Expressions (optional)
  5. Video: Variables
  6. Video: Saving in CodeSkulptor
  7. Leitura: Practice Exercises for Variables and Assignments (optional)
  8. Video: Mini-project Video
  9. Leitura: Mini-project Description
  10. Leitura: Code Clinic Tips
  11. Avaliação entre colegas: "We want... a shrubbery!"
Graded: Quiz 0
WEEK 2
Week 1 - Functions, logic, conditionals
Learn the basic constructs of Python programming, create a program that plays a variant of Rock-Paper-Scissors
7 videos, 5 readings
  1. Video: Functions
  2. Video: Visualizing Functions
  3. Video: More Operations
  4. Leitura: Practice Exercises for Functions (optional)
  5. Video: Logic and Comparisons
  6. Video: Conditionals
  7. Video: Programming Tips - 1
  8. Leitura: Practice Exercises for Logic and Conditionals (optional)
  9. Video: Mini-project Video
  10. Leitura: Mini-project Description
  11. Leitura: Practice Mini-project: Mystical Octosphere (optional)
  12. Leitura: Code Clinic Tips
Graded: Quiz 1
Graded: Rock-paper-scissors-lizard-Spock
WEEK 3
Week 2 - Event-driven programming, local/global variables
Learn the basics of event-driven programming, understand difference between local and global variables, create an interactive program that plays a simple guessing game
8 videos, 5 readings
  1. Video: Event-Driven Programming
  2. Video: Local vs. Global Variables
  3. Video: SimpleGUI
  4. Leitura: Practice Exercises for Interactive Applications (optional)
  5. Video: Buttons
  6. Video: Input Fields
  7. Video: Visualizing Events
  8. Video: Programming Tips - 2
  9. Leitura: Practice Exercises for Button and Input Fields (optional)
  10. Video: Mini-project Video
  11. Leitura: Mini-project Description
  12. Leitura: Practice Mini-project: Magical Octosphere Reloaded (optional)
  13. Leitura: Code Clinic Tips
Graded: Quiz 2a
Graded: Quiz 2b
Graded: "Guess the Number!"
WEEK 4
Week 3 - Canvas, drawing, timers
Create a canvas in Python, learn how to draw on the canvas, create a digital stopwatch
7 videos, 4 readings
  1. Video: Canvas and Drawing
  2. Video: String Processing
  3. Video: Interactive Drawing
  4. Leitura: Practice Exercises for Drawing (optional)
  5. Video: Timers
  6. Video: Visualizing Drawing and Timers
  7. Video: Programming Tips - 3
  8. Leitura: Practice Exercises for Timers (optional)
  9. Video: Mini-project Video
  10. Leitura: Mini-project Description
  11. Leitura: Code Clinic Tips
Graded: Quiz 3a
Graded: Quiz 3b
Graded: Stopwatch: The Game
WEEK 5
Week 4 - Lists, keyboard input, the basics of modeling motion
Learn the basics of lists in Python, model moving objects in Python, recreate the classic arcade game "Pong"
8 videos, 4 readings
  1. Video: Lists
  2. Video: Keyboard Input
  3. Video: Motion
  4. Video: Collisions and Reflections
  5. Leitura: Practice Exercises for Lists (optional)
  6. Video: Velocity Control
  7. Video: Visualizing Lists and Mutation
  8. Video: Programming Tips - 4
  9. Leitura: Practice Exercises for Keyboard (optional)
  10. Video: Mini-project Video
  11. Leitura: Mini-project Description
  12. Leitura: Code Clinic Tips
Graded: Quiz 4a
Graded: Quiz 4b
Graded: Pong

FAQs
How It Works
Trabalho
Trabalho

Cada curso é como um livro didático interativo, com vídeos pré-gravados, testes e projetos.

Ajuda dos seus colegas
Ajuda dos seus colegas

Conecte-se com milhares de outros aprendizes, debata ideias, discuta sobre os materiais do curso e obtenha ajuda para dominar conceitos.

Certificados
Certificados

Obtenha reconhecimento oficial pelo seu trabalho e compartilhe seu sucesso com amigos, colegas e empregadores.

Creators
Rice University
Rice University is consistently ranked among the top 20 universities in the U.S. and the top 100 in the world. Rice has highly respected schools of Architecture, Business, Continuing Studies, Engineering, Humanities, Music, Natural Sciences and Social Sciences and is home to the Baker Institute for Public Policy.
Pricing
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Receive a final grade

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Earn a shareable Course Certificate

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Ratings and Reviews
Rated 4.8 out of 5 of 1,574 ratings
Jayadev Haddadi

Quite simple if one knows programming already but still quite fun mostly because of the fun assessments.

JP

I enjoyed this course. It had plenty of relevant projects, that helped guide the learning in a fun framework, and made the material accessible.

Ya-Chuan Mei

Nice course.

KD

Useful development curriculum



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