This course guides learners through building a stealth game from the ground up using Unreal Engine. You'll create player and enemy characters, implement animations, and configure AI behaviors. By the end, you'll have the skills to develop fully interactive stealth mechanics for engaging gameplay.
This course begins by establishing the foundational skills needed to construct a fully functional stealth game within Unreal Engine. Learners are introduced to project setup, character design, and animation workflows, ensuring smooth player movement and responsive interactions. The course emphasizes hands-on creation of environments, enemy characters, and animation rigs, guiding learners step by step through practical development processes. It focuses on implementing AI-driven behaviors, including sight and hearing perception, patrol routines, and dynamic responses to player actions. Learners explore behavior trees, attack sequences, damage systems, and stealth mechanics such as crouching and sneak attacks. Each section builds progressively, reinforcing core Unreal Engine techniques and integrating them into cohesive gameplay scenarios. The course wraps up by demonstrating scenario setup, sound design, and gameplay polish, encouraging learners to create immersive and interactive stealth experiences. Emphasis is placed on both the technical implementation and the design considerations that make stealth gameplay engaging. By the conclusion, learners are equipped to expand and refine their games, ready to apply these skills to professional-level projects or personal development. This course is designed for aspiring game developers and Unreal Engine enthusiasts who want to create engaging stealth-based gameplay experiences. It is ideal for individuals with a basic understanding of the Unreal Engine interface and core concepts, as well as animators and programmers looking to implement AI-driven stealth mechanics and intelligent enemy behaviors. This course adopts a hands-on, project-based methodology. Learners will implement features progressively while testing functionality. Step-by-step guidance ensures immediate application of concepts to build a complete, playable game. This course is based on Build a Complete Stealth Game with Unreal Engine, by Zenva Academy. Copyright © 2026 Zenva Academy All rights reserved. No part of this course may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Packt is one of the world's most prolific publishers of cutting-edge technical content. For over two decades we've made it our mission to curate and publish the knowledge of only the very best technical experts. We focus on real-world courses that help our customers get the job done, with coverage that extends across a wide range of established and cutting-edge technical topics. If you're an individual or an organisation that embraces learning by doing, Packt is the perfect fit for you.












