Packt

Electron Basics and Window Management

Packt

Electron Basics and Window Management

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

9 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

9 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Set up and configure Electron projects from scratch, including main and renderer processes.

  • Create, style, and manage multiple types of application windows using BrowserWindow.

  • Implement inter-process communication for dynamic and interactive desktop apps.

  • Build complete projects like a hashing app and Pomodoro timer with functional menus and events.

Details to know

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Recently updated!

July 2026

Assessments

10 assignments

Taught in English

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This course is part of the Electron Masterclass - Build Desktop Apps with JavaScript Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 9 modules in this course

In this module, we will explore the overall course roadmap and understand what you will learn throughout the training. We will examine Electron's role in desktop application development and how it leverages web technologies. You will also configure the required development environment to begin building Electron applications.

What's included

3 videos2 readings

In this module, we will establish a strong foundation in Electron development by creating and configuring a project. We will explore the main and renderer processes, understand the project structure, and make our first application modifications. Additionally, we will learn how to streamline development using templates and automatic code reloading tools.

What's included

11 videos1 assignment

In this module, we will learn how to create and manage application windows using Electron's BrowserWindow class. We will explore various window configurations, customizations, and behaviors, including frameless and transparent windows. Through hands-on exercises, we will practice building interactive and user-friendly desktop application windows.

What's included

15 videos1 assignment

In this module, we will develop a complete hashing application using Electron. We will design the user interface, enhance its appearance with styling, and implement the application's core functionality. Finally, we will build the project and prepare it for real-world use.

What's included

5 videos1 assignment

In this module, we will explore the event-driven capabilities of Electron windows. We will learn how to react to various BrowserWindow events, including rendering, focus management, resizing, movement, and responsiveness changes. These skills will help create more dynamic and reliable desktop applications.

What's included

6 videos1 assignment

In this module, we will examine how Electron applications behave throughout their lifecycle. We will explore the app module, understand its events, and learn how to manage application startup and termination processes. A practical exercise will reinforce these concepts through the development of a simple session-tracking application.

What's included

5 videos1 assignment

In this module, we will learn how to create and manage menus in Electron applications. We will build application menus, define custom menu items, and explore different methods for menu manipulation. We will also add keyboard shortcuts to create a more efficient user experience.

What's included

7 videos1 assignment

In this module, we will explore how Electron processes communicate using the IPC framework. We will learn different messaging patterns, understand the responsibilities of ipcMain and ipcRenderer, and examine the event object used in communication workflows. Practical exercises will demonstrate how IPC enables coordination across application components.

What's included

9 videos1 assignment

In this module, we will create a fully functional Pomodoro timer application using Electron. We will design the user interface, integrate menus, and implement both main and renderer process functionality. By the end of the project, you will have a practical desktop application that combines key Electron development concepts.

What's included

5 videos1 reading3 assignments

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