Packt

Monster Collector in Godot

Packt

Monster Collector in Godot

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

9 hours to complete
Flexible schedule
Learn at your own pace

What you'll learn

  • Build player movement and exploration systems.

  • Create turn-based combat and monster mechanics.

  • Implement dialogue, quests, and NPC interactions.

Details to know

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Recently updated!

October 2026

Assessments

4 assignments

Taught in English

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There are 3 modules in this course

This module introduces the foundational aspects of building an immersive game overworld, covering character creation, animation, dialogue systems, level design, and interactive elements. Learners will gain hands-on experience with game development tools and techniques to create engaging player experiences. By the end, they will have a functional game environment with interactive systems in place.

What's included

17 videos1 assignment

This module guides learners through the development of a functional battle system, covering setup, resource management, UI design, and core combat mechanics. Students will learn to implement turn-based interactions, attack systems, and enemy behavior to create immersive gameplay experiences.

What's included

24 videos1 assignment

This module guides learners through the development of a complete gameplay loop, covering transitions between game systems, battle mechanics, progression systems, and environmental interactions. Learners will gain hands-on experience in implementing and refining key components of a monster-collecting game. The focus is on creating a seamless and engaging player experience.

What's included

16 videos2 assignments

Instructor

Packt - Course Instructors
Packt
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