This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview of the complete XR design process, discussing different paths to becoming an XR creator, what is generally involved in making XR experiences, and how to best get started. The course then emphasizes design thinking, critiques, and ethics while introducing guidelines and user-centered techniques like design jams. The second half of the course introduces a variety of methods and tools for prototyping both physically and digitally including on the XR devices themselves through immersive authoring.
About this Course
- 5 stars78.26%
- 4 stars14.13%
- 3 stars5.43%
- 2 stars1.08%
- 1 star1.08%
TOP REVIEWS FROM USER EXPERIENCE & INTERACTION DESIGN FOR AR/VR/MR/XR
Fantastic Course with a great instructor. Highly recommended,
This course was realy an eye opener on "how to design for XR". Loved it and felt valuable.
many insights and knowledge, but not as well structured as the first course - I often got confused. Assignments are great!
It was lovely, hope i get time to complete honors track and upgrade my certificate.. it would have been better if the design digital tools were part of the course to learn from
About the Extended Reality for Everybody Specialization
Frequently Asked Questions
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