About this Course

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Beginner Level
Approx. 28 hours to complete
English

What you will learn

  • Explain the conceptual and technological differences between VR, AR, MR, and XR.

  • Understand strengths and weaknesses of VR and AR for new XR applications.

  • Summarize the XR technology landscape in terms of platforms, devices, applications, and tools.

  • Devise a strategic plan to incorporate XR into new projects and initiatives.

Shareable Certificate
Earn a Certificate upon completion
100% online
Start instantly and learn at your own schedule.
Flexible deadlines
Reset deadlines in accordance to your schedule.
Beginner Level
Approx. 28 hours to complete
English

Offered by

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University of Michigan

Syllabus - What you will learn from this course

Week
1

Week 1

6 hours to complete

XR Terminology & Applications

6 hours to complete
7 videos (Total 60 min), 18 readings, 3 quizzes
7 videos
Course Overview9m
What Is XR? (V1)8m
What Is XR? (V2)4m
XR Technology Landscape15m
Welcome to the Honors Track7m
Your XR App Classification11m
18 readings
Welcome!5m
Course Summary & Outlook10m
Course Syllabus10m
Accessibility Statement10m
Module 1 of 4: XR Terminology & Applications5m
What Is XR?5m
Tips on XR Terminology10m
Four Classes of XR Technology10m
XR Applications10m
How to Use the Gallery Tool10m
Trying an AR App on Your Smartphone20m
Your First Quiz5m
About the Honors Track5m
Reality-Virtuality Continuum12m
Activity: What is Mixed Reality? Research Paper10m
Assignment 1: App Classification30m
Assignment Discussion5m
How to Submit to the Gallery Tool10m
1 practice exercise
Terminology & Applications Quiz20m
Week
2

Week 2

6 hours to complete

XR Concepts & Technologies

6 hours to complete
13 videos (Total 174 min), 10 readings, 3 quizzes
13 videos
Intro to VR13m
VR Concepts16m
VR Technologies23m
AR Demo3m
Intro to AR16m
AR Concepts (Part 1)14m
AR Concepts (Part 2)13m
AR Technologies20m
VR vs. AR13m
XR Technology Tree6m
XR Decision Tree15m
Your XR Technology Selection11m
10 readings
Module 2 of 4: XR Concepts & Technologies5m
Virtual Reality (VR)10m
Augmented Reality (AR)12m
Virtual Reality vs. Augmented Reality5m
Coming Up Next: XR Jeopardy!5m
Activity: XR Jeopardy!30m
Using QOC Analysis for Decision Making10m
Recommending XR Technologies10m
Assignment 2: Technology Selection1h
Assignment Discussion10m
1 practice exercise
XR Concepts & Technologies Quiz20m
Week
3

Week 3

11 hours to complete

Trends & Issues in XR

11 hours to complete
9 videos (Total 106 min), 20 readings, 4 quizzes
9 videos
Trends in XR (Part 1)15m
Trends in XR (Part 2)8m
Key Issues in XR15m
Ethical & Social Concerns8m
Accessibility & Equity9m
Privacy & Security8m
Concluding Thoughts10m
Your XR Impact Analysis15m
20 readings
Module 3 of 4: Trends & Issues in XR5m
Going virtual due to COVID-195m
Shaping the Future of XR5m
Thinking Critically about XR10m
Topics for Discussion5m
Ethical & Social Concerns10m
Activity 1: SIGHT Short Film30m
Activity 2: The Ethics of Realism Research Paper1h
Discussion: Social and Ethical Concerns20m
Accessibility and Equity15m
Activity 1: SeeingVR Research Project45m
Activity 2: iGYM Research Project45m
Discussion: Accessibility and Equity Concerns20m
Privacy and Security10m
Activity 1: HYPER-REALITY Short Film30m
Activity 2: 2019 Industry-Academia Mixed Reality Security, Privacy, and Safety Summit1h
Discussion: Privacy and Security Concerns20m
Thinking through the Issues5m
Assignment 3: Impact Analysis1h
Assignment Discussion10m
2 practice exercises
Trends & Issues in XR Quiz20m
Drafting Your Impact Analysis30m
Week
4

Week 4

5 hours to complete

XR Strategy

5 hours to complete
7 videos (Total 125 min), 7 readings, 1 quiz
7 videos
Part 1: Scale & Approach24m
Part 2: Success21m
Part 3: The Future17m
XR Student Panel (Part 1)17m
XR Student Panel (Part 2)13m
Course Conclusion13m
7 readings
Module 4 of 4: XR Strategy5m
Developing Your XR Strategy10m
XR Strategy Panel8m
Metrics of Success5m
XR Student Panel10m
XR Case Studies30m
Thanks!10m
1 practice exercise
XR Strategy Quiz20m

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About the Extended Reality for Everybody Specialization

Extended Reality for Everybody

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