This course further introduces you to the Unity AR development tool, including the AR Foundation API. You will learn about using AR Foundation to develop an AR game for the entertainment world.
Using AR Foundation in Unity
This course is part of Meta AR Developer Professional Certificate
Instructor: Taught by Meta Staff
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There are 4 modules in this course
In this module, you will be introduced to AR Foundation in Unity and learn how to configure your Unity environment for AR development. You will also begin developing a marker-based AR app that uses a 3D model, UI buttons and audio.
What's included
16 videos12 readings3 quizzes3 discussion prompts
In this module, you will continue to build the marker-based AR app you began in module 1. You will use visual scripting to add functiontlity to the UI, add spatial audio, and optimize the app for performance.
What's included
16 videos9 readings3 quizzes3 discussion prompts
In this module, you'll apply many of the Unity and C# concepts you've learned to create an AR version of the vintage Asteroids game. You'll begin by adding asteroids and the shooter, and then applying physics and scoring to the game.
What's included
6 videos10 readings1 quiz1 discussion prompt
In this module, you will continue working on your Asteroids AR game by adding sounds, visual effects, UI elements and more. You will also test, debug and deploy the game and then share it with your peers for review and feedback.
What's included
2 videos12 readings2 quizzes1 peer review
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