About this Course
4.7
19 ratings
3 reviews
Specialization

Course 3 of 4 in the

100% online

100% online

Start instantly and learn at your own schedule.
Flexible deadlines

Flexible deadlines

Reset deadlines in accordance to your schedule.
Intermediate Level

Intermediate Level

Hours to complete

Approx. 13 hours to complete

Suggested: 4 weeks of study, 2-5 hours/week ...
Available languages

English

Subtitles: English
Specialization

Course 3 of 4 in the

100% online

100% online

Start instantly and learn at your own schedule.
Flexible deadlines

Flexible deadlines

Reset deadlines in accordance to your schedule.
Intermediate Level

Intermediate Level

Hours to complete

Approx. 13 hours to complete

Suggested: 4 weeks of study, 2-5 hours/week ...
Available languages

English

Subtitles: English

Syllabus - What you will learn from this course

Week
1
Hours to complete
16 minutes to complete

Course Overview

Welcome! In this first module I will summarize the assignments and expectations of this course. ...
Reading
1 video (Total 3 min), 5 readings
Video1 video
Reading5 readings
About this course2m
About the assignments3m
Required tools2m
Extended free trial offer from Optimal Workshop3m
About CalArts and the Program in Graphic Design3m
Hours to complete
2 hours to complete

The User Experience Process

This week I will give you a brief overview of the user experience process that I will teach in this course sequence. We will begin by defining the term "user experience", and then briefly look at the five phases of UX design: Strategy, Outline of Scope, Sitemap, Wireframes, and Visual Mockups. I will also talk about the differences between mobile apps and websites, and the differences between waterfall and agile approaches to UX design. Lastly, I will introduce you to the main project that you will be working on in this course and the one that follows it. You’ll be starting your first assignment at the end of the week. Last, here's something to keep in mind this week: “Design is not just what it looks like and feels like. Design is how it works.”—Steve Jobs...
Reading
9 videos (Total 39 min), 5 readings, 2 quizzes
Video9 videos
Defining the term "user experience"4m
User-centric design3m
What could possibly go wrong?4m
The UX Phases (part 1)4m
The UX Phases (part 2)3m
Waterfall vs. Agile4m
Web vs. App7m
Project Ideas: Alyson and Bradley5m
Reading5 readings
Job Titles in the Web Industry7m
About Web vs. App optional quiz1m
Project Brief5m
Try it yourself: Research existing restaurants15m
A Final Thought for the Week1m
Quiz1 practice exercise
Web vs. App20m
Week
2
Hours to complete
4 hours to complete

Asking Good Questions: Determining Strategy

This week is all about strategy. We will talk about how to conduct research in the beginning of a project. And I will tell you about the importance of defining a target audience for your website. We’ll also discuss how to determine user needs and client needs. The strategy that you develop in this first step in the UX process will influence all decisions you make further down the line. That’s why it’s so important to take the time and think about what you want to accomplish, what the goals are, and how they might be measured when the project launches. ...
Reading
8 videos (Total 90 min), 5 readings, 1 quiz
Video8 videos
User Research2m
Inspiration4m
Analytics5m
User Needs and Client Needs7m
Target Audience7m
Strategy: Alyson and Bradley16m
Interview with Craig Cooke: Determining success45m
Reading5 readings
Inspirational Websites20m
Try it yourself: User research methods15m
Example User and Client Needs: Pasadena Conservatory2m
User Personas10m
A Final Thought for the Week1m
Week
3
Hours to complete
3 hours to complete

What is in and What is Out: Outlining Scope

By now you should have a pretty clear idea what your projects will be about and who your target audience is. This week we will talk about how to take the user and client needs that you have established and create a set of content and functionality requirements from them. In other words, you’re transforming your overarching goals from last week into specific requirements for your site. ...
Reading
6 videos (Total 65 min), 2 readings, 1 quiz
Video6 videos
Introduction to Outline of Scope3m
Content and Functionality8m
Outline of Scope Example4m
Scope: Alyson and Bradley16m
Interview with Melissa Kuo30m
Reading2 readings
Try it yourself: Sorting content and functionality requirements10m
A Final Thought for the Week1m
Week
4
Hours to complete
4 hours to complete

Getting your Ducks in a Row: The Sitemap

Welcome to the last week of this course. With your outline of scope in hand, you will now learn how to transform the content and functionality requirements determined last week into a navigable structure. This structure will be visualized by something called a sitemap. I’ll tell you all about sitemaps and how to create them. Along the way we will also define the term "information architecture". And I will introduce a tool called TreeJack, which will enable you to test your site map on actual users....
Reading
10 videos (Total 43 min), 5 readings, 1 quiz
Video10 videos
Introduction to Sitemaps2m
Information Architecture1m
Sitemap Concerns8m
Sitemapping: an annotated process5m
Sitemap Elements3m
Sitemap Example2m
Treejack Introduction3m
Treejack Analysis5m
Sitemap: Alyson and Bradley10m
Reading5 readings
My Stuff or Your Stuff?5m
Try it Yourself: Test your sitemap using Treejack30m
Other UX tools from Optimal Workshop5m
Next Steps2m
A Final Thought for the Week1m
4.7
3 ReviewsChevron Right

Top Reviews

By GCNov 21st 2018

Excellent course. I found it well structure, challenging in parts and enjoyed the lectures.

Instructor

Avatar

Roman Jaster

Visiting Faculty, Program in Graphic Design
School of Art

About California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

About the UI / UX Design Specialization

The UI/UX Design Specialization brings a design-centric approach to user interface and user experience design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone. In this sequence of four courses, you will summarize and demonstrate all stages of the UI/UX development process, from user research to defining a project’s strategy, scope, and information architecture, to developing sitemaps and wireframes. You’ll learn current best practices and conventions in UX design and apply them to create effective and compelling screen-based experiences for websites or apps. User interface and user experience design is a high-demand field, but the skills and knowledge you will learn in this Specialization are applicable to a wide variety of careers, from marketing to web design to human-computer interaction. Learners enrolled in the UI/UX Design Specialization are eligible for an extended free trial (1 month) of a full product suite of UX tools from Optimal Workshop. Details are available in Course 3 of the Specialization, Web Design: Strategy and Information Architecture....
UI / UX Design

Frequently Asked Questions

  • Once you enroll for a Certificate, you’ll have access to all videos, quizzes, and programming assignments (if applicable). Peer review assignments can only be submitted and reviewed once your session has begun. If you choose to explore the course without purchasing, you may not be able to access certain assignments.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • Since this is a graphic design course, to complete the assignments you will need access to a desktop or laptop computer with the appropriate software installed. You can't really do graphic design work properly on a smartphone or tablet. Adobe CC software is recommended for these courses, but alternatives are available. Software will be reviewed in greater detail in the first week of the course.

More questions? Visit the Learner Help Center.