Rust for Beginners: Building Target Proximity Game
Completed by Kristijonas Grinius
July 2, 2024
2 hours (approximately)
Kristijonas Grinius's account is verified. Coursera certifies their successful completion of Rust for Beginners: Building Target Proximity Game
What you will learn
Define player type, associated traits, generic input functions
Learn to handle API responses for external data
Develop the game engine for determining the target proximity
Skills you will gain
- Category: Application Programming Interface (API)
- Category: Game Design
- Category: Video Game Development
- Category: Data Structures
- Category: Software Development
- Category: Rust (Programming Language)
- Category: Programming Principles
- Category: Algorithms

